GameSomeConfigController.php 4.0 KB

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  1. <?php
  2. namespace App\Http\Controllers\Admin;
  3. use Illuminate\Http\Request;
  4. use Illuminate\Support\Facades\DB;
  5. use Illuminate\Support\Facades\Redis;
  6. class GameSomeConfigController
  7. {
  8. /**
  9. * 个控回报配置列表(可编辑)
  10. */
  11. public function index(Request $request)
  12. {
  13. // 获取游戏ID,默认为0(通用配置)
  14. $gameId = $request->input('game_id', 0);
  15. // 获取库存模式,默认为1(普通模式)
  16. $stockMode = $request->input('stock_mode', 1);
  17. // 可选的游戏列表
  18. $games = [
  19. 0 => '通用配置',
  20. '921219001' => 'IGT-双砖',
  21. '1519119693' => 'Jokers Jewels',
  22. '9135' => 'JILI-CRAZY 777',
  23. '91302' => 'JILI-MONEY COMING EXPENDS',
  24. ];
  25. // 查询指定GameID和StockMode的配置
  26. $configs = DB::connection('write')
  27. ->table('QPPlatformDB.dbo.GameSomeConfig')
  28. ->where('GameID', $gameId)
  29. ->where('StockMode', $stockMode)
  30. ->orderBy('ZMin', 'asc')
  31. ->orderBy('ZMax', 'asc')
  32. ->orderBy('MultiMin', 'asc')
  33. ->get();
  34. return view('admin.game_some_config.index', compact('configs', 'games', 'gameId', 'stockMode'));
  35. }
  36. /**
  37. * 批量更新配置(只更新有变动的数据)
  38. */
  39. public function update(Request $request)
  40. {
  41. try {
  42. $configs = $request->input('configs', []);
  43. if (empty($configs)) {
  44. return apiReturnFail('没有需要更新的数据');
  45. }
  46. DB::beginTransaction();
  47. $updatedIds = [];
  48. $updatedCount = 0;
  49. foreach ($configs as $configId => $data) {
  50. // 构建更新数据(只包含提交的字段)
  51. $updateData = [];
  52. if (isset($data['ZMin'])) {
  53. $updateData['ZMin'] = (int)$data['ZMin'];
  54. }
  55. if (isset($data['ZMax'])) {
  56. $updateData['ZMax'] = (int)$data['ZMax'];
  57. }
  58. if (isset($data['MultiMin'])) {
  59. $updateData['MultiMin'] = round((float)$data['MultiMin'], 2);
  60. }
  61. if (isset($data['MultiMax'])) {
  62. $updateData['MultiMax'] = round((float)$data['MultiMax'], 2);
  63. }
  64. // if (isset($data['MultiAvg'])) {
  65. // $updateData['MultiAvg'] = round((float)$data['MultiAvg'], 2);
  66. // }
  67. if (isset($data['Weight'])) {
  68. $updateData['Weight'] = (int)$data['Weight'];
  69. }
  70. // 个控调节支持配置为空(使用 array_key_exists 以支持空字符串)
  71. if (array_key_exists('WeightAdjust', $data)) {
  72. $updateData['WeightAdjust'] = (string)($data['WeightAdjust'] ?? '');
  73. }
  74. // Status字段不允许修改,已移除
  75. // 只有有数据时才更新
  76. if (!empty($updateData)) {
  77. DB::connection('write')
  78. ->table('QPPlatformDB.dbo.GameSomeConfig')
  79. ->where('ConfigID', $configId)
  80. ->update($updateData);
  81. $updatedIds[] = $configId;
  82. $updatedCount++;
  83. }
  84. }
  85. DB::commit();
  86. \Log::info('个控回报配置更新成功', [
  87. 'admin_id' => $request->session()->get('admin')->id ?? 0,
  88. 'updated_count' => $updatedCount,
  89. 'config_ids' => $updatedIds
  90. ]);
  91. return apiReturnSuc("配置更新成功,共更新 {$updatedCount} 条数据");
  92. } catch (\Exception $e) {
  93. DB::rollBack();
  94. \Log::error('个控回报配置更新失败', [
  95. 'error' => $e->getMessage(),
  96. 'trace' => $e->getTraceAsString()
  97. ]);
  98. return apiReturnFail('更新失败: ' . $e->getMessage());
  99. }
  100. }
  101. }