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- @extends('base.base')
- @section('base')
- <!-- 内容区域 -->
- <style type="text/css">
- .table th {
- padding: 0.5375rem;
- vertical-align: top;
- border-top: 1px solid #ebedf2;
- }
- </style>
- <div class="main-panel">
- <div class="content-wrapper">
- <div class="page-header">
- <h3 class="page-title">
- <span class="page-title-icon bg-gradient-primary text-white mr-2">
- <i class="mdi mdi-settings"></i>
- </span>
- {{ __('auto.群控库存操作记录') }}
- </h3>
- <nav aria-label="breadcrumb">
- <ol class="breadcrumb">
- <li class="breadcrumb-item"><a href="#">{{ __('auto.单控控制') }}</a></li>
- <li class="breadcrumb-item active" aria-current="page">{{ __('auto.群控库存操作记录') }}</li>
- </ol>
- </nav>
- </div>
- <div class="row">
- <div class="col-lg-12 grid-margin stretch-card">
- <div class="card">
- <div class="card-body">
- <h4 class="card-title">{{ __('auto.群控库存操作记录') }}</h4>
- <form class="well form-inline margin-top-20" method="get" action='/admin/gold/update_stock_log'>
- <span style="padding-left: 5px">{{ __('auto.游戏:') }}</span>
- <select class="form-control" name="kind_id" value="{{$kind_id}}" id="select"
- onchange="gradeChange(this.options[this.options.selectedIndex].value)">
- <option value="">{{ __('auto.选择游戏') }}</option>
- @foreach($game_name as $k=>$v)
- <option value="{{$k}}" @if($k==$kind_id) selected @endif >{{$v}}</option>
- @endforeach
- </select>
- <span style="padding-left: 5px">{{ __('auto.房间:') }}</span>
- <select class="form-control" name="ServerID" value="" id="game_level">
- <option value="">{{ __('auto.选择房间') }}</option>
- @foreach($room_list as $k=>$v)
- <option value="{{$v->ServerID}}"
- @if($v->ServerID==$ServerID) selected @endif>{{$v->ServerName}}</option>
- @endforeach
- </select>
- <spen style="padding-left: 10px" >{{ __('auto.选择时间:') }}</spen>
- <input type="datetime-local" step="01" name="start_time" id="start_time"
- class="form-control" value="{{$start_time}}" onclick="start_times()"/>
- <input type="datetime-local" step="01" name="end_time" id='end_time'
- class="form-control" value="{{$end_time}}" onclick="end_times()"/>
- <input type="submit" class="btn btn-sm btn-gradient-dark btn-icon-text" value="{{ __('auto.搜索') }}"/>
- <a href="/admin/gold/update_stock_log" class="btn btn-sm btn-gradient-warning btn-icon-text">{{ __('auto.清空') }}</a>
- </form>
- <table class="table table-bordered">
- <thead>
- <tr>
- <th width="6%">{{ __('auto.操作房间') }}</th>
- <th width="6%">{{ __('auto.最后操作人') }}</th>
- <th width="6%">{{ __('auto.操作生效时间') }}</th>
- <th width="6%">{{ __('auto.单控操作内容') }}</th>
- <th width="6%">{{ __('auto.操作生效之前库存') }}</th>
- <th width="6%">{{ __('auto.操作生效之后库存') }}</th>
- </tr>
- </thead>
- <tbody>
- @foreach($list as $k=>$v)
- <tr>
- <td>{{ $v->ServerName }}</td>
- <td>{{$v->account}}</td>
- <td>{{ $v->create_time }}</td>
- <td>{{ $v->content}}</td>
- <td>{{ $v->BeforeStock}}</td>
- <td>{{ $v->AfterStock }}</td>
- </tr>
- @endforeach
- </tbody>
- </table>
- <div class="box-footer clearfix">
- {{ __('auto.总共') }} <b>{{ $list->appends([
- 'kind_id'=>$kind_id,
- 'start_time' => $start_time,
- 'end_time' => $end_time,
- 'ServerID' => $ServerID,
- 'kind_id' => $kind_id,
- ])->total() }}</b>
- {{ __('auto.条,分为') }}<b>{{ $list->lastPage() }}</b>{{ __('auto.页') }}
- {!! $list->links() !!}
- </div>
- </div>
- </div>
- </div>
- </div>
- </div>
- </div>
- <script>
- function start_times() {
- getFormat('00', '00', '00');
- document.getElementById("start_time").value = format
- }
- function end_times() {
- getFormat('23', '59', '59');
- document.getElementById("end_time").value = format
- }
- function edit(id) {
- var page = layer.open({
- type: 2,
- title: '{{ __('auto.配置修改') }}',
- shadeClose: true,
- shade: 0.8,
- area: ['50%', '90%'],
- content: '/admin/gold/gameconfig/update/' + id
- });
- }
- function show(value) {
- var page = layer.open({
- type: 2,
- title: '{{ __('auto.查看配置') }}',
- shadeClose: true,
- shade: 0.8,
- area: ['50%', '60%'],
- content: '/admin/global/show_config/' + value
- });
- }
- // 修改库存
- function update_stock(serverID) {
- var page = layer.open({
- type: 2,
- title: '{{ __('auto.修改库存') }}',
- shadeClose: true,
- shade: 0.8,
- area: ['50%', '80%'],
- content: '/admin/gold/update_stock/' + serverID
- });
- }
- // 更新库存
- function sync_stock(obj, serverID) {
- // 库存
- var stock = $(obj).parents('tr').find('td').eq(6);
- // 税收
- // var revenue = $(obj).parents('tr').find('td').eq(3);
- myRequest("/admin/gold/sync_stock/" + serverID, "post", {}, function (res) {
- layer.msg(res.msg)
- if (res.code == 200) {
- stock.text(res.data.data.stock);
- // revenue.text(res.data.data.revenue);
- }
- });
- }
- function gradeChange(value) {
- myRequest("/admin/gold/roomlist", "post", {'GameID': value}, function (res) {
- // layer.msg(res.msg)
- var data = res.data
- var html = ''
- for (var i of data) {
- html += '<option value=' + i['ServerID'] + '>' + i['ServerName'] + '</option>'
- }
- $("#game_level").html(html)
- });
- }
- </script>
- @endsection
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