OrderServices.php 32 KB

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  1. <?php
  2. namespace App\Services;
  3. use App\dao\Estatisticas\RechargeWithDraw;
  4. use App\Facade\TableName;
  5. use App\Game\GlobalUserInfo;
  6. use App\Game\Services\AgentService;
  7. use App\Http\Controllers\Api\AgentController;
  8. use App\Http\helper\Helper;
  9. use App\Http\helper\HttpCurl;
  10. use App\Http\helper\NumConfig;
  11. use App\Jobs\AfEvent;
  12. use App\Models\AgentUser;
  13. use App\Models\RecordScoreInfo;
  14. use App\Models\RecordUserDataStatistics;
  15. use App\Services\HolidayWheelService;
  16. use App\Util;
  17. use Illuminate\Support\Facades\DB;
  18. use Illuminate\Support\Facades\Log;
  19. use Illuminate\Support\Facades\Redis;
  20. class OrderServices
  21. {
  22. public $FirstCharge = 30;
  23. public $FirstChargeGive = 20;
  24. public $FirstGiftID = 301;
  25. private $first_pay = null;
  26. public function __construct()
  27. {
  28. }
  29. /**
  30. * 获取支付金额
  31. * @param int $GiftsID 礼包ID
  32. * @param int $user_id 用户ID
  33. * @param int $payAmt 支付金额(元)
  34. * @return array|void [$give, $favorable_price, $Recharge, $czReason, $cjReason] 赠送金额,赠送金额+充值金额,充值金额,充值原因,彩金原因
  35. */
  36. public function getPayInfo($GiftsID, $user_id, $payAmt)
  37. {
  38. $give = $czReason = $cjReason = $Recharge = $favorable_price = $second_give = 0;
  39. $shouldCreateGiftRecord = false; // 是否需要创建首充礼包记录
  40. // 判断是不是首冲礼包
  41. if (!empty($GiftsID)) {
  42. if ($GiftsID == 301) { // 礼包--首冲
  43. // 检查用户是否已购买过首充礼包
  44. $hasPurchased = DB::connection('write')->table('agent.dbo.first_pay_gift_records')
  45. ->where('user_id', $user_id)
  46. ->exists();
  47. if ($hasPurchased) {
  48. // 已购买首充礼包,走普通充值逻辑(只加本金)
  49. $Recharge = $payAmt;
  50. $give = 0;
  51. $favorable_price = $Recharge + $give;
  52. $czReason = 1;
  53. $cjReason = 45;
  54. } else {
  55. // 首次购买首充礼包,走赠送逻辑(立即获得bonus_instantly%)
  56. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')->where('gift_id', $GiftsID)->first();
  57. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  58. $give = $favorable_price-$payAmt;
  59. $Recharge = $payAmt;
  60. $czReason = 50;
  61. $cjReason = 51;
  62. // 创建首充礼包记录
  63. try {
  64. $this->createFirstPayGiftRecord($user_id, $GiftsID, $payAmt);
  65. } catch (\Exception $e) {
  66. \Log::error('首充礼包记录创建失败', [
  67. 'user_id' => $user_id,
  68. 'gift_id' => $GiftsID,
  69. 'error' => $e->getMessage()
  70. ]);
  71. }
  72. }
  73. }if ($GiftsID == 302) { // 破产礼包
  74. // 首次购买首充礼包,走赠送逻辑(立即获得bonus_instantly%)
  75. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')->where('gift_id', $GiftsID)->where('recommend', $payAmt)->first();
  76. if($Gifts){
  77. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  78. $give = $favorable_price-$payAmt;
  79. $Recharge = $payAmt;
  80. $czReason = 50;
  81. $cjReason = 51;
  82. }else{
  83. $Recharge = $payAmt;
  84. $give = 0;
  85. $favorable_price = $Recharge + $give;
  86. $czReason = 1;
  87. $cjReason = 45;
  88. }
  89. }else if ($GiftsID == 303) { // 每日首充礼包
  90. // 检查用户今日是否已充值过每日首充礼包
  91. $todayStart = date('Y-m-d') . ' 00:00:00';
  92. $todayEnd = date('Y-m-d') . ' 23:59:59';
  93. $todayRecharge = DB::connection('write')->table('agent.dbo.order')
  94. ->where('user_id', $user_id)
  95. ->where('GiftsID', 303)
  96. ->where('pay_status', 1)
  97. ->where('pay_at', '>=', $todayStart)
  98. ->where('pay_at', '<=', $todayEnd)
  99. ->first();
  100. if ($todayRecharge) {
  101. // 今日已充值过,只发放本金(不发放奖励)
  102. $Recharge = $payAmt;
  103. $give = 0;
  104. $favorable_price = $Recharge + $give;
  105. $czReason = 1;
  106. $cjReason = 45;
  107. } else {
  108. // 今日未充值过,按照礼包配置的比例发放
  109. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')
  110. ->where('gift_id', $GiftsID)
  111. ->where('recommend', $payAmt)
  112. ->first();
  113. if($Gifts){
  114. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  115. $give = $favorable_price-$payAmt;
  116. $Recharge = $payAmt;
  117. $czReason = 50;
  118. $cjReason = 51;
  119. }else{
  120. // 如果没有找到对应的礼包配置,按照普通充值处理
  121. $Recharge = $payAmt;
  122. $give = 0;
  123. $favorable_price = $Recharge + $give;
  124. $czReason = 1;
  125. $cjReason = 45;
  126. }
  127. }
  128. }else if ($GiftsID == 304) { // 每日礼包(三档充值)
  129. // 检查用户今日是否已充值过该档位的每日礼包
  130. $todayStart = date('Y-m-d') . ' 00:00:00';
  131. $todayEnd = date('Y-m-d') . ' 23:59:59';
  132. $todayRecharge = DB::connection('write')->table('agent.dbo.order')
  133. ->where('user_id', $user_id)
  134. ->where('GiftsID', 304)
  135. ->where('amount', $payAmt) // 检查该档位金额
  136. ->where('pay_status', 1)
  137. ->where('pay_at', '>=', $todayStart)
  138. ->where('pay_at', '<=', $todayEnd)
  139. ->first();
  140. if ($todayRecharge) {
  141. // 今日已充值过该档位,只发放本金(不发放奖励)
  142. $Recharge = $payAmt;
  143. $give = 0;
  144. $favorable_price = $Recharge + $give;
  145. $czReason = 1;
  146. $cjReason = 45;
  147. } else {
  148. // 今日未充值过该档位,按照礼包配置的比例发放
  149. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')
  150. ->where('gift_id', $GiftsID)
  151. ->where('recommend', $payAmt)
  152. ->first();
  153. if($Gifts){
  154. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  155. $give = $favorable_price-$payAmt;
  156. $Recharge = $payAmt;
  157. $czReason = 50;
  158. $cjReason = 51;
  159. }else{
  160. // 如果没有找到对应的礼包配置,按照普通充值处理
  161. $Recharge = $payAmt;
  162. $give = 0;
  163. $favorable_price = $Recharge + $give;
  164. $czReason = 1;
  165. $cjReason = 45;
  166. }
  167. }
  168. }else if ($GiftsID == 305) { // 连续未充值 VIP 新礼包
  169. // 305 改为按“轮次”判断:上一轮过期后可再次充值并获得新一轮奖励
  170. $latestRecord = DB::connection('write')->table('agent.dbo.inactive_vip_gift_records')
  171. ->where('user_id', $user_id)
  172. ->where('gift_id', 305)
  173. ->orderBy('id', 'desc')
  174. ->first();
  175. $canStartNewRound = !$latestRecord || (strtotime($latestRecord->expired_at) < time());
  176. if (!$canStartNewRound) {
  177. // 当前轮次未过期:只发放本金(不发放奖励)
  178. $Recharge = $payAmt;
  179. $give = 0;
  180. $favorable_price = $Recharge + $give;
  181. $czReason = 1;
  182. $cjReason = 45;
  183. } else {
  184. // 开启新一轮 305:发放 120% 立即奖励并创建新的 7 日礼包记录
  185. $favorable_price = round($payAmt * 120 / 100, 2);
  186. $give = $favorable_price - $payAmt;
  187. $Recharge = $payAmt;
  188. $czReason = 50;
  189. $cjReason = 51;
  190. $this->createInactiveVipGiftRecord($user_id, $payAmt);
  191. }
  192. } else if ($GiftsID == 306) { // free bonus礼包
  193. $Recharge = $payAmt;
  194. $give = 0;
  195. $favorable_price = $Recharge + $give;
  196. $czReason = 50;
  197. $cjReason = 51;
  198. } else if ($GiftsID > 400) {
  199. $Status = 1;
  200. $recharge_gear = DB::connection('write')->table('agent.dbo.recharge_gear')->where('status', $Status)->where('money', $payAmt)->select('favorable_price', 'give')->first();
  201. if(!$recharge_gear){
  202. $Recharge=$payAmt;
  203. $give=0;
  204. }else{
  205. $Recharge = $recharge_gear->favorable_price;
  206. $give = $recharge_gear->give;
  207. }
  208. $favorable_price = $Recharge + $give;
  209. $czReason = 1;
  210. $cjReason = 45;
  211. }
  212. } else { // 普通订单
  213. $Status = 1;
  214. $recharge_gear = DB::connection('write')->table('agent.dbo.recharge_gear')->where('status', $Status)->where('money', $payAmt)->select('favorable_price', 'give')->first();
  215. if(!$recharge_gear){
  216. $Recharge=$payAmt;
  217. $give=0;
  218. }else{
  219. $Recharge = $recharge_gear->favorable_price;
  220. $give = $recharge_gear->give;
  221. }
  222. $favorable_price = $Recharge + $give;
  223. $czReason = 1;
  224. $cjReason = 45;
  225. }
  226. return [$give, $favorable_price, $Recharge, $czReason, $cjReason, $second_give];
  227. }
  228. /**
  229. * 添加玩家充值记录
  230. * @param $user_id
  231. * @param $payAmt
  232. * @param $favorable_price
  233. * @param $order_sn
  234. * @param $GiftsID
  235. * @param $Recharge
  236. * @param $czReason
  237. * @param $give
  238. * @param $cjReason
  239. * @param $AdId
  240. * @param $eventType
  241. */
  242. public function addRecord($user_id, $payAmt, $favorable_price, $order_sn, $GiftsID, $Recharge, $czReason, $give, $cjReason, $AdId, $eventType)
  243. {
  244. if ($payAmt > 0) {
  245. // 增加玩家充值金额
  246. $query = DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  247. ->where('UserID', $user_id)
  248. ->value('Recharge');
  249. if ($query) {
  250. DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  251. ->where('UserID', $user_id)
  252. ->increment('Recharge', $payAmt);
  253. } else {
  254. DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  255. ->where('UserID', $user_id)
  256. ->insert(['Recharge' => $payAmt, 'UserID' => $user_id]);
  257. // 首次充值:金币银币切换 + 数据清理
  258. /*
  259. * 金币银币切换 GameScoreInfo 将score的数据复制到 InsureScore 把Score 字段置0 把 ScoreChange字段设置成1
  260. * 清理用户的数据
  261. * GameScoreInfo的MaxScore MaxWinscore清0
  262. * RecordUserTotalStatistics 表 数据清0
  263. * RecordUserDataStatisticsNew 表数据 清0
  264. * RecordUserGameCount 关于用户的数据删除
  265. *
  266. */
  267. try {
  268. $this->switchToInsureScoreAndCleanData($user_id);
  269. } catch (\Exception $e) {
  270. \Log::error('首次充值-金币银币切换失败', [
  271. 'user_id' => $user_id,
  272. 'error' => $e->getMessage()
  273. ]);
  274. }
  275. }
  276. //在这里更新 RecordUserTotalStatistics 数据 将LastRechargeValue字段更新为payAmt 如果不存在则插入
  277. DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  278. ->updateOrInsert(['UserID' => $user_id], ['LastRechargeValue' => $payAmt]);
  279. // 节假日大转盘:根据充值金额增加转盘次数(首充礼包/破产礼包不计入)
  280. try {
  281. (new HolidayWheelService())->grantTimesOnRecharge($user_id, $payAmt, (int)$GiftsID);
  282. } catch (\Throwable $e) {
  283. \Log::error('holiday wheel grant times failed', [
  284. 'user_id' => $user_id,
  285. 'payAmt' => $payAmt,
  286. 'GiftsID' => $GiftsID,
  287. 'error' => $e->getMessage(),
  288. ]);
  289. }
  290. // 圣诞大转盘:根据充值金额增加转盘次数(首充礼包/破产礼包不计入)
  291. try {
  292. (new \App\Services\ChristmasWheelService())->grantTimesOnRecharge($user_id, $payAmt, (int)$GiftsID);
  293. } catch (\Throwable $e) {
  294. \Log::error('christmas wheel grant times failed', [
  295. 'user_id' => $user_id,
  296. 'payAmt' => $payAmt,
  297. 'GiftsID' => $GiftsID,
  298. 'error' => $e->getMessage(),
  299. ]);
  300. }
  301. }
  302. if ($Recharge > 0) {
  303. // 添加日志记录表
  304. StoredProcedure::addPlatformData($user_id, 3, $Recharge * NumConfig::NUM_VALUE);
  305. // 增加用户金币变化记录
  306. $AfterScore = RecordScoreInfo::addScore($user_id, ($Recharge * NumConfig::NUM_VALUE), $czReason); #充值
  307. if ($AfterScore) {
  308. RecordScoreInfo::addScore($user_id, ($give * NumConfig::NUM_VALUE), $cjReason, $AfterScore); #赠送彩金
  309. }
  310. // vip额外赠送
  311. if ($GiftsID == 0) {
  312. $userRecharge = $query ?: 0;
  313. $VIP = VipService::calculateVipLevel($user_id,$userRecharge);
  314. $level = VipService::getVipByField('VIP', $VIP);
  315. if ($level && $level->RechargeExtraSendRate > 0) {
  316. $vipSendChips = floor($Recharge * NumConfig::NUM_VALUE * ($level->RechargeExtraSendRate/100));
  317. if ($vipSendChips > 0) {
  318. RecordScoreInfo::addScore($user_id, $vipSendChips, RecordScoreInfo::REASON_VIP_SEND_CHIPS, $AfterScore);
  319. }
  320. }
  321. }
  322. }
  323. // free bonus 礼包:充值后赠送 InsureScore(单位为分)
  324. if (in_array($GiftsID, [306]) && $payAmt > 0) {
  325. $gift = DB::table('agent.dbo.recharge_gift')->lock('with(nolock)')
  326. ->where(['gift_id' => $GiftsID, 'recommend' => $Recharge])
  327. ->first();
  328. if ($gift && $gift->task_bonus > 0) {
  329. $bonus = (int) round($gift->task_bonus * NumConfig::NUM_VALUE);
  330. if ($bonus > 0) {
  331. DB::table('QPTreasureDB.dbo.GameScoreInfo')
  332. ->where('UserID', $user_id)
  333. ->increment('InsureScore', $bonus);
  334. }
  335. }
  336. }
  337. $favorable_price = (int) round($favorable_price * NumConfig::NUM_VALUE) + ($vipSendChips ?? 0);
  338. $firstScore = DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')->where('UserID', $user_id)->value('Score');
  339. $Score = $favorable_price + $firstScore;
  340. if ($payAmt > 0) {
  341. // 记录订单变化后金币
  342. DB::connection('write')->table('agent.dbo.order')
  343. ->where('order_sn', $order_sn)
  344. ->update(['after_amount' => $Score]);
  345. // 增加用户充值变化值
  346. RecordUserDataStatistics::updateOrAdd($user_id, 0, $payAmt);
  347. }
  348. // 不是周卡的时候执行
  349. if ($GiftsID < 100 || $GiftsID >= 200) {
  350. // 增加用户金币
  351. DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')->where('UserID', $user_id)->increment('Score', $favorable_price);
  352. }
  353. // 充值推广佣金
  354. // (new AgentUser())->reward($user_id, $payAmt, $order_sn);
  355. //
  356. // 周卡 -- 执行存储过程
  357. // if (isset($GiftsID) && $GiftsID > 100 && $GiftsID < 200) {
  358. // $CardID = (int)$GiftsID - 100;
  359. // StoredProcedure::BuyMonthCard($user_id, $CardID, $order_sn);
  360. // // 开始执行时间
  361. // $startTime = Helper::millisecond();
  362. // Log::info('GSP_GP_BuyMonthCard 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  363. // }
  364. //设置第二天要领取
  365. // if (isset($GiftsID) && $GiftsID >= 200 && $GiftsID < 300 ) {
  366. // $first = DB::table('agent.dbo.recharge_gear')->where('gift_id', $GiftsID)->select('gift_id', 'money', 'give', 'favorable_price', 'second_give')->first();
  367. // if ($first && $first->second_give > 0) {
  368. // $fpkey = 'Firstpay_' . $user_id;
  369. // $data = (array)$first;
  370. // $data['buytime'] = time();
  371. // $data['czReason'] = $czReason;
  372. // $data['cjReason'] = $cjReason;
  373. // Redis::set($fpkey, json_encode($data));
  374. // DB::table(TableName::agent() . 'guide_payment')->updateOrInsert([
  375. // 'UserID' => $user_id,
  376. // 'GiftID' => $GiftsID,
  377. // 'CreateTime' => now()
  378. // ], ['UserID' => $user_id]);
  379. // }
  380. // }
  381. //设置第二天要领取
  382. // if (!empty($GiftsID) && $GiftsID >= 300 && $GiftsID < 400 ) {
  383. // Redis::del('repay_temp_'.$user_id);
  384. // }
  385. // 数据统计后台 -- 充值记录添加
  386. (new RechargeWithDraw())->recharge($user_id, $payAmt);
  387. // (new RechargeWithDraw())->recharge($user_id, $Recharge);
  388. // 连续未充值 VIP 新礼包(gift_id=305)—— 充值成功后写入 7 日礼包记录(仅在首次充值时)
  389. // if (!empty($GiftsID) && (int)$GiftsID === 305 && $payAmt > 0) {
  390. // // 检查是否已经充值过305礼包,只有在首次充值时才创建7日礼包记录
  391. // $hasPurchased305 = DB::connection('write')->table('agent.dbo.order')
  392. // ->where('user_id', $user_id)
  393. // ->where('GiftsID', 305)
  394. // ->where('pay_status', 1)
  395. //// ->where('order_sn', '!=', $order_sn) // 排除当前订单
  396. // ->exists();
  397. //
  398. // if (!$hasPurchased305) {
  399. // // 首次充值,创建7日礼包记录
  400. // try {
  401. // $this->createInactiveVipGiftRecord($user_id, $payAmt);
  402. // } catch (\Exception $e) {
  403. // \Log::error('inactive vip gift record create failed', [
  404. // 'user_id' => $user_id,
  405. // 'payAmt' => $payAmt,
  406. // 'error' => $e->getMessage(),
  407. // ]);
  408. // }
  409. // }
  410. // }
  411. if ($AdId && $payAmt) AfEvent::dispatch([$user_id, $payAmt, $AdId, $eventType]);
  412. try {
  413. //新邀请
  414. //(new AgentController())->processDeposit($user_id, $payAmt,$order_sn);
  415. AgentService::recordPerformance($user_id, $payAmt * NumConfig::NUM_VALUE);
  416. } catch (\Exception $exception) {
  417. Util::WriteLog("AgentService", $exception->getTraceAsString());
  418. }
  419. return [$Score];
  420. }
  421. /**
  422. * 执行存储过程
  423. * @param $user_id
  424. * @param $payAmt
  425. * @param $favorable_price
  426. * @param $Score
  427. * @param $GiftsID
  428. */
  429. public function storedProcedure($user_id, $payAmt, $favorable_price, $Score, $GiftsID)
  430. {
  431. // 开始执行时间
  432. $startTime = Helper::millisecond();
  433. // 执行存储过程 -- 防刷机制
  434. StoredProcedure::SetUserTabType($user_id);
  435. Log::info('GSP_GP_SetUserTabType12 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  436. # 单控标签 -- 执行存储过程
  437. StoredProcedure::user_label($user_id, 1, $payAmt);
  438. Log::info('CheckAccountsLabel 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  439. // 服务器通知
  440. // $url = config('transfer.stock')['url'] . 'notifyPay';
  441. // Log::info('中转服参数 ' . json_encode([
  442. // 'userid' => $user_id, 'getScore' => $favorable_price, 'score' => $Score,
  443. // 'giftsid' => empty($GiftsID) ? 0 : $GiftsID,
  444. // 'url' => $url
  445. // ]));
  446. // $res = (new HttpCurl())->service($url, ['userid' => $user_id, 'getScore' => $favorable_price, 'score' => $Score, 'giftsid' => empty($GiftsID) ? 0 : $GiftsID]);
  447. //
  448. // Log::info('中转服 执行时间:' . ((Helper::millisecond() - $startTime) / 1000), [
  449. // 'res' => $res,
  450. // ]);
  451. // AF 事件
  452. // (new AppflyerEvent())->event($user_id, '', 'af_purchase_new', $payAmt);
  453. // Log::info('AF 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  454. }
  455. /**
  456. * 首次充值:金币银币切换 + 数据清理
  457. * @param int $user_id 用户ID
  458. */
  459. private function switchToInsureScoreAndCleanData($user_id)
  460. {
  461. \Log::info('开始执行金币银币切换', ['user_id' => $user_id]);
  462. try {
  463. // 1. GameScoreInfo: 将Score的数据复制到InsureScore,把Score字段置0,把ScoreChange字段设置成1
  464. $scoreInfo = DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')
  465. ->where('UserID', $user_id)
  466. ->first();
  467. if ($scoreInfo) {
  468. DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')
  469. ->where('UserID', $user_id)
  470. ->update([
  471. 'InsureScore' => max($scoreInfo->Score,10000), // 将Score复制到InsureScore
  472. 'Score' => 0, // Score置0
  473. 'ScoreChange' => 1, // ScoreChange设置成1
  474. 'MaxScore' => 0, // MaxScore清0
  475. 'MaxWinScore' => 0, // MaxWinScore清0
  476. 'PlayTimeCount' => 0, //重置游戏时间
  477. 'OnLineTimeCount' => $scoreInfo->PlayTimeCount, //赋值免费游戏时间
  478. ]);
  479. //TODO
  480. \Log::info('GameScoreInfo切换成功', [
  481. 'user_id' => $user_id,
  482. 'original_score' => $scoreInfo->Score,
  483. 'insure_score' => $scoreInfo->Score
  484. ]);
  485. }
  486. // 2. RecordUserTotalStatistics 表数据清0
  487. $totalStats = DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  488. ->where('UserID', $user_id)
  489. ->first();
  490. if ($totalStats) {
  491. DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  492. ->where('UserID', $user_id)
  493. ->update([
  494. 'WinInning' => 0,
  495. 'LostInning' => 0,
  496. 'Revenue' => 0,
  497. 'WinScore' => 0,
  498. 'LostScore' => 0,
  499. 'Handsel' => 0,
  500. 'DrawBase' => 0,
  501. 'TotalBet' => 0,
  502. // 'TotalScore' => 0,
  503. 'MaxDrawBase' => 0,
  504. 'MaxScore' => 0,
  505. 'MaxWinScore' => 0,
  506. 'Rounds' => 0,
  507. 'ProtectedRounds' => 0
  508. ]);
  509. \Log::info('RecordUserTotalStatistics清0成功', ['user_id' => $user_id]);
  510. }
  511. // 3. RecordUserDataStatisticsNew 表数据清0
  512. DB::connection('write')->table('QPRecordDB.dbo.RecordUserDataStatisticsNew')
  513. ->where('UserID', $user_id)
  514. ->delete();
  515. \Log::info('RecordUserDataStatisticsNew清0成功', ['user_id' => $user_id]);
  516. // 4. RecordUserGameCount 关于用户的数据删除
  517. DB::connection('write')->table('QPRecordDB.dbo.RecordUserGameCount')
  518. ->where('UserID', $user_id)
  519. ->delete();
  520. \Log::info('RecordUserGameCount清除成功', ['user_id' => $user_id]);
  521. \Log::info('金币银币切换完成', [
  522. 'user_id' => $user_id,
  523. 'insure_score' => $scoreInfo->Score ?? 0
  524. ]);
  525. } catch (\Exception $e) {
  526. \Log::error('金币银币切换异常', [
  527. 'user_id' => $user_id,
  528. 'error' => $e->getMessage(),
  529. 'trace' => $e->getTraceAsString()
  530. ]);
  531. throw $e;
  532. }
  533. }
  534. /**
  535. * 连续未充值 VIP 礼包(gift_id=305)—— 创建 7 日礼包记录
  536. * @param int $user_id
  537. * @param float $payAmt 本次充值金额(元)
  538. */
  539. private function createInactiveVipGiftRecord($user_id, $payAmt)
  540. {
  541. // 获取上一次充值订单(不包括刚刚充值的这一条),用于计算连续未充值天数
  542. // 计算从最后一次充值的日期到今天的未充值天数
  543. $prevOrder = DB::connection('write')->table('agent.dbo.order')
  544. ->where('user_id', $user_id)
  545. ->where('pay_status', 1)
  546. ->where('GiftsID', '!=', 305) // 排除305礼包本身,避免重复计算
  547. ->orderBy('pay_at', 'desc')
  548. ->first();
  549. // 默认连续未充值天数至少为 3(以便至少满足条件)
  550. $inactiveDays = 3;
  551. if ($prevOrder) {
  552. // 计算从最后一次充值到今天的未充值天数
  553. $prevDate = date('Y-m-d', strtotime($prevOrder->pay_at));
  554. $today = date('Y-m-d');
  555. $diffDays = (strtotime($today) - strtotime($prevDate)) / 86400;
  556. // 连续未充值天数:如果最后一次充值是昨天,则未充值天数为0;如果是前天,则为1;以此类推
  557. $inactiveDays = max(3, (int)$diffDays - 1); // 至少为3,确保满足条件
  558. }
  559. // 七日礼包总奖励百分比:140% + (inactiveDays - 3) * 10%,上限 200%
  560. $sevenPercent = 140 + max(0, $inactiveDays - 3) * 10;
  561. $sevenPercent = min($sevenPercent, 200);
  562. // 总奖励百分比 = 120%(立即奖励) + 七日礼包百分比
  563. $totalPercent = 120 + $sevenPercent;
  564. // 七日礼包总金额 & 每日金额(7天平均分配,包括充值当天)
  565. $sevenTotalAmount = round($payAmt * $sevenPercent / 100, 2);
  566. $perDayAmount = round($sevenTotalAmount / 7, 2);
  567. $now = date('Y-m-d H:i:s');
  568. // 过期时间:从充值当天算起,共 7 天可领取(第1天为充值当天),
  569. // 因此 expired_at 设为创建时间 + 6 天
  570. $expAt = date('Y-m-d H:i:s', strtotime('+6 days'));
  571. DB::connection('write')->table('agent.dbo.inactive_vip_gift_records')->insert([
  572. 'user_id' => $user_id,
  573. 'gift_id' => 305,
  574. 'pay_amount' => $payAmt,
  575. 'total_percent' => $totalPercent,
  576. 'seven_days_percent' => $sevenPercent,
  577. 'per_day_amount' => $perDayAmount,
  578. 'inactive_days' => $inactiveDays,
  579. 'claimed_days_mask' => 0,
  580. 'created_at' => $now,
  581. 'updated_at' => $now,
  582. 'expired_at' => $expAt,
  583. ]);
  584. }
  585. /**
  586. * 创建首充礼包记录
  587. */
  588. public function createFirstPayGiftRecord($user_id, $gift_id, $payAmt)
  589. {
  590. // 检查是否已有记录
  591. $existing = DB::connection('write')->table('agent.dbo.first_pay_gift_records')
  592. ->where('user_id', $user_id)
  593. ->first();
  594. if ($existing) {
  595. \Log::info('首充礼包记录已存在', ['user_id' => $user_id]);
  596. return;
  597. }
  598. // 获取礼包配置
  599. $giftConfig = DB::connection('write')->table('agent.dbo.recharge_gift')
  600. ->where('gift_id', $gift_id)
  601. ->first();
  602. if (!$giftConfig) {
  603. \Log::error('首充礼包配置不存在', ['gift_id' => $gift_id]);
  604. return;
  605. }
  606. // 计算金额
  607. $totalBonusAmount = round($giftConfig->total_bonus * $payAmt / 100, 2);
  608. $bonusInstantlyAmount = round($giftConfig->bonus_instantly * $payAmt / 100, 2);
  609. // 解析JSON数据
  610. $dayRewards = $giftConfig->day_rewards ? json_decode($giftConfig->day_rewards, true) : null;
  611. $bettingBonus = $giftConfig->betting_bonus ? json_decode($giftConfig->betting_bonus, true) : null;
  612. $bettingTask = $giftConfig->betting_task ? json_decode($giftConfig->betting_task, true) : null;
  613. // 计算各部分金额
  614. $dayRewardsTotal = $dayRewards ? round($dayRewards['total_bonus'] * $payAmt / 100, 2) : 0;
  615. $bettingBonusTotal = $bettingBonus ? round($bettingBonus['total_bonus'] * $payAmt / 100, 2) : 0;
  616. $bettingTaskTotal = $bettingTask ? round($bettingTask['total_bonus'] * $payAmt / 100, 2) : 0;
  617. // 创建记录
  618. $data = [
  619. 'user_id' => $user_id,
  620. 'gift_id' => $gift_id,
  621. 'pay_amount' => $payAmt,
  622. 'total_bonus' => $totalBonusAmount,
  623. 'bonus_instantly' => $bonusInstantlyAmount,
  624. 'gift_name' => $giftConfig->gift_name,
  625. // 每日奖励
  626. 'day_rewards_total' => $dayRewardsTotal,
  627. 'day_rewards_claimed' => 0,
  628. 'day_rewards_data' => $giftConfig->day_rewards,
  629. 'day_last_claim_date' => null,
  630. // 下注奖励
  631. 'betting_bonus_total' => $bettingBonusTotal,
  632. 'betting_bonus_claimed' => 0,
  633. 'betting_bonus_data' => $giftConfig->betting_bonus,
  634. 'betting_current_bet' => 0,
  635. // 下注任务
  636. 'betting_task_total' => $bettingTaskTotal,
  637. 'betting_task_claimed' => 0,
  638. 'betting_task_data' => $giftConfig->betting_task,
  639. 'created_at' => date('Y-m-d H:i:s'),
  640. 'updated_at' => date('Y-m-d H:i:s')
  641. ];
  642. DB::connection('write')->table('agent.dbo.first_pay_gift_records')->insert($data);
  643. $dayRewardsTotal = $dayRewards ? round($dayRewards['total_bonus'] * $payAmt / 100, 2) : 0;
  644. $bettingBonusTotal = $bettingBonus ? round($bettingBonus['total_bonus'] * $payAmt / 100, 2) : 0;
  645. $bettingTaskTotal = $bettingTask ? round($bettingTask['total_bonus'] * $payAmt / 100, 2) : 0;
  646. \Log::info('首充礼包记录创建成功', [
  647. 'user_id' => $user_id,
  648. 'gift_id' => $gift_id,
  649. 'pay_amount' => $payAmt,
  650. 'total_bonus' => $totalBonusAmount,
  651. 'rw' => [
  652. $dayRewardsTotal,
  653. $bettingBonusTotal,
  654. $bettingTaskTotal,
  655. round($dayRewards['total_bonus'] * $payAmt / 100, 2),
  656. round($bettingBonus['total_bonus'] * $payAmt / 100, 2),
  657. round($bettingTask['total_bonus'] * $payAmt / 100, 2)
  658. ]
  659. ]);
  660. }
  661. }