GameSomeConfigController.php 3.9 KB

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  1. <?php
  2. namespace App\Http\Controllers\Admin;
  3. use Illuminate\Http\Request;
  4. use Illuminate\Support\Facades\DB;
  5. use Illuminate\Support\Facades\Redis;
  6. class GameSomeConfigController
  7. {
  8. /**
  9. * 个控回报配置列表(可编辑)
  10. */
  11. public function index(Request $request)
  12. {
  13. // 获取游戏ID,默认为0(通用配置)
  14. $gameId = $request->input('game_id', 0);
  15. // 获取库存模式,默认为1(普通模式)
  16. $stockMode = $request->input('stock_mode', 1);
  17. // 可选的游戏列表
  18. $games = [
  19. 0 => '通用配置',
  20. '921219001' => 'IGT-双砖',
  21. '1519119693' => 'Jokers Jewels',
  22. ];
  23. // 查询指定GameID和StockMode的配置
  24. $configs = DB::connection('write')
  25. ->table('QPPlatformDB.dbo.GameSomeConfig')
  26. ->where('GameID', $gameId)
  27. ->where('StockMode', $stockMode)
  28. ->orderBy('ZMin', 'asc')
  29. ->orderBy('ZMax', 'asc')
  30. ->orderBy('MultiMin', 'asc')
  31. ->get();
  32. return view('admin.game_some_config.index', compact('configs', 'games', 'gameId', 'stockMode'));
  33. }
  34. /**
  35. * 批量更新配置(只更新有变动的数据)
  36. */
  37. public function update(Request $request)
  38. {
  39. try {
  40. $configs = $request->input('configs', []);
  41. if (empty($configs)) {
  42. return apiReturnFail('没有需要更新的数据');
  43. }
  44. DB::beginTransaction();
  45. $updatedIds = [];
  46. $updatedCount = 0;
  47. foreach ($configs as $configId => $data) {
  48. // 构建更新数据(只包含提交的字段)
  49. $updateData = [];
  50. if (isset($data['ZMin'])) {
  51. $updateData['ZMin'] = (int)$data['ZMin'];
  52. }
  53. if (isset($data['ZMax'])) {
  54. $updateData['ZMax'] = (int)$data['ZMax'];
  55. }
  56. if (isset($data['MultiMin'])) {
  57. $updateData['MultiMin'] = round((float)$data['MultiMin'], 2);
  58. }
  59. if (isset($data['MultiMax'])) {
  60. $updateData['MultiMax'] = round((float)$data['MultiMax'], 2);
  61. }
  62. // if (isset($data['MultiAvg'])) {
  63. // $updateData['MultiAvg'] = round((float)$data['MultiAvg'], 2);
  64. // }
  65. if (isset($data['Weight'])) {
  66. $updateData['Weight'] = (int)$data['Weight'];
  67. }
  68. // 个控调节支持配置为空(使用 array_key_exists 以支持空字符串)
  69. if (array_key_exists('WeightAdjust', $data)) {
  70. $updateData['WeightAdjust'] = (string)($data['WeightAdjust'] ?? '');
  71. }
  72. // Status字段不允许修改,已移除
  73. // 只有有数据时才更新
  74. if (!empty($updateData)) {
  75. DB::connection('write')
  76. ->table('QPPlatformDB.dbo.GameSomeConfig')
  77. ->where('ConfigID', $configId)
  78. ->update($updateData);
  79. $updatedIds[] = $configId;
  80. $updatedCount++;
  81. }
  82. }
  83. DB::commit();
  84. \Log::info('个控回报配置更新成功', [
  85. 'admin_id' => $request->session()->get('admin')->id ?? 0,
  86. 'updated_count' => $updatedCount,
  87. 'config_ids' => $updatedIds
  88. ]);
  89. return apiReturnSuc("配置更新成功,共更新 {$updatedCount} 条数据");
  90. } catch (\Exception $e) {
  91. DB::rollBack();
  92. \Log::error('个控回报配置更新失败', [
  93. 'error' => $e->getMessage(),
  94. 'trace' => $e->getTraceAsString()
  95. ]);
  96. return apiReturnFail('更新失败: ' . $e->getMessage());
  97. }
  98. }
  99. }