OrderServices.php 20 KB

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  1. <?php
  2. namespace App\Services;
  3. use App\dao\Estatisticas\RechargeWithDraw;
  4. use App\Facade\TableName;
  5. use App\Game\GlobalUserInfo;
  6. use App\Game\Services\AgentService;
  7. use App\Http\Controllers\Api\AgentController;
  8. use App\Http\helper\Helper;
  9. use App\Http\helper\HttpCurl;
  10. use App\Http\helper\NumConfig;
  11. use App\Jobs\AfEvent;
  12. use App\Models\AgentUser;
  13. use App\Models\RecordScoreInfo;
  14. use App\Models\RecordUserDataStatistics;
  15. use App\Services\HolidayWheelService;
  16. use App\Util;
  17. use Illuminate\Support\Facades\DB;
  18. use Illuminate\Support\Facades\Log;
  19. use Illuminate\Support\Facades\Redis;
  20. class OrderServices
  21. {
  22. public $FirstCharge = 30;
  23. public $FirstChargeGive = 20;
  24. public $FirstGiftID = 301;
  25. private $first_pay = null;
  26. public function __construct()
  27. {
  28. }
  29. /**
  30. * 获取支付金额
  31. * @param int $GiftsID 礼包ID
  32. * @param int $user_id 用户ID
  33. * @param int $payAmt 支付金额(元)
  34. * @return array|void [$give, $favorable_price, $Recharge, $czReason, $cjReason] 赠送金额,赠送金额+充值金额,充值金额,充值原因,彩金原因
  35. */
  36. public function getPayInfo($GiftsID, $user_id, $payAmt)
  37. {
  38. $give = $czReason = $cjReason = $Recharge = $favorable_price = $second_give = 0;
  39. $shouldCreateGiftRecord = false; // 是否需要创建首充礼包记录
  40. // 判断是不是首冲礼包
  41. if (!empty($GiftsID)) {
  42. if ($GiftsID == 301) { // 礼包--首冲
  43. // 检查用户是否已购买过首充礼包
  44. $hasPurchased = DB::connection('write')->table('agent.dbo.first_pay_gift_records')
  45. ->where('user_id', $user_id)
  46. ->exists();
  47. if ($hasPurchased) {
  48. // 已购买首充礼包,走普通充值逻辑(只加本金)
  49. $Recharge = $payAmt;
  50. $give = 0;
  51. $favorable_price = $Recharge + $give;
  52. $czReason = 1;
  53. $cjReason = 45;
  54. } else {
  55. // 首次购买首充礼包,走赠送逻辑(立即获得bonus_instantly%)
  56. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')->where('gift_id', $GiftsID)->first();
  57. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  58. $give = $favorable_price-$payAmt;
  59. $Recharge = $payAmt;
  60. $czReason = 50;
  61. $cjReason = 51;
  62. // 创建首充礼包记录
  63. try {
  64. $this->createFirstPayGiftRecord($user_id, $GiftsID, $payAmt);
  65. } catch (\Exception $e) {
  66. \Log::error('首充礼包记录创建失败', [
  67. 'user_id' => $user_id,
  68. 'gift_id' => $GiftsID,
  69. 'error' => $e->getMessage()
  70. ]);
  71. }
  72. }
  73. }if ($GiftsID == 302) { // 破产礼包
  74. // 首次购买首充礼包,走赠送逻辑(立即获得bonus_instantly%)
  75. $Gifts = DB::connection('write')->table('agent.dbo.recharge_gift')->where('gift_id', $GiftsID)->where('recommend', $payAmt)->first();
  76. if($Gifts){
  77. $favorable_price = round($Gifts->bonus_instantly*$payAmt/100,2);
  78. $give = $favorable_price-$payAmt;
  79. $Recharge = $payAmt;
  80. $czReason = 50;
  81. $cjReason = 51;
  82. }else{
  83. $Recharge = $payAmt;
  84. $give = 0;
  85. $favorable_price = $Recharge + $give;
  86. $czReason = 1;
  87. $cjReason = 45;
  88. }
  89. }else if ($GiftsID > 400) {
  90. $Status = 1;
  91. $recharge_gear = DB::connection('write')->table('agent.dbo.recharge_gear')->where('status', $Status)->where('money', $payAmt)->select('favorable_price', 'give')->first();
  92. if(!$recharge_gear){
  93. $Recharge=$payAmt;
  94. $give=0;
  95. }else{
  96. $Recharge = $recharge_gear->favorable_price;
  97. $give = $recharge_gear->give;
  98. }
  99. $favorable_price = $Recharge + $give;
  100. $czReason = 1;
  101. $cjReason = 45;
  102. }
  103. } else { // 普通订单
  104. $Status = 1;
  105. $recharge_gear = DB::connection('write')->table('agent.dbo.recharge_gear')->where('status', $Status)->where('money', $payAmt)->select('favorable_price', 'give')->first();
  106. if(!$recharge_gear){
  107. $Recharge=$payAmt;
  108. $give=0;
  109. }else{
  110. $Recharge = $recharge_gear->favorable_price;
  111. $give = $recharge_gear->give;
  112. }
  113. $favorable_price = $Recharge + $give;
  114. $czReason = 1;
  115. $cjReason = 45;
  116. }
  117. return [$give, $favorable_price, $Recharge, $czReason, $cjReason, $second_give];
  118. }
  119. /**
  120. * 添加玩家充值记录
  121. * @param $user_id
  122. * @param $payAmt
  123. * @param $favorable_price
  124. * @param $order_sn
  125. * @param $GiftsID
  126. * @param $Recharge
  127. * @param $czReason
  128. * @param $give
  129. * @param $cjReason
  130. * @param $AdId
  131. * @param $eventType
  132. */
  133. public function addRecord($user_id, $payAmt, $favorable_price, $order_sn, $GiftsID, $Recharge, $czReason, $give, $cjReason, $AdId, $eventType)
  134. {
  135. if ($payAmt > 0) {
  136. // 增加玩家充值金额
  137. $query = DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  138. ->where('UserID', $user_id)
  139. ->value('Recharge');
  140. if ($query) {
  141. DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  142. ->where('UserID', $user_id)
  143. ->increment('Recharge', $payAmt);
  144. } else {
  145. DB::connection('write')->table('QPAccountsDB.dbo.YN_VIPAccount')
  146. ->where('UserID', $user_id)
  147. ->insert(['Recharge' => $payAmt, 'UserID' => $user_id]);
  148. // 首次充值:金币银币切换 + 数据清理
  149. /*
  150. * 金币银币切换 GameScoreInfo 将score的数据复制到 InsureScore 把Score 字段置0 把 ScoreChange字段设置成1
  151. * 清理用户的数据
  152. * GameScoreInfo的MaxScore MaxWinscore清0
  153. * RecordUserTotalStatistics 表 数据清0
  154. * RecordUserDataStatisticsNew 表数据 清0
  155. * RecordUserGameCount 关于用户的数据删除
  156. *
  157. */
  158. try {
  159. $this->switchToInsureScoreAndCleanData($user_id);
  160. } catch (\Exception $e) {
  161. \Log::error('首次充值-金币银币切换失败', [
  162. 'user_id' => $user_id,
  163. 'error' => $e->getMessage()
  164. ]);
  165. }
  166. }
  167. //在这里更新 RecordUserTotalStatistics 数据 将LastRechargeValue字段更新为payAmt 如果不存在则插入
  168. DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  169. ->updateOrInsert(['UserID' => $user_id], ['LastRechargeValue' => $payAmt]);
  170. // 节假日大转盘:根据充值金额增加转盘次数(首充礼包/破产礼包不计入)
  171. try {
  172. (new HolidayWheelService())->grantTimesOnRecharge($user_id, $payAmt, (int)$GiftsID);
  173. } catch (\Throwable $e) {
  174. \Log::error('holiday wheel grant times failed', [
  175. 'user_id' => $user_id,
  176. 'payAmt' => $payAmt,
  177. 'GiftsID' => $GiftsID,
  178. 'error' => $e->getMessage(),
  179. ]);
  180. }
  181. }
  182. if ($Recharge > 0) {
  183. // 添加日志记录表
  184. StoredProcedure::addPlatformData($user_id, 3, $Recharge * NumConfig::NUM_VALUE);
  185. // 增加用户金币变化记录
  186. $AfterScore = RecordScoreInfo::addScore($user_id, ($Recharge * NumConfig::NUM_VALUE), $czReason); #充值
  187. if ($AfterScore) {
  188. RecordScoreInfo::addScore($user_id, ($give * NumConfig::NUM_VALUE), $cjReason, $AfterScore); #赠送彩金
  189. }
  190. }
  191. $favorable_price = (int) round($favorable_price * NumConfig::NUM_VALUE);
  192. $firstScore = DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')->where('UserID', $user_id)->value('Score');
  193. $Score = $favorable_price + $firstScore;
  194. if ($payAmt > 0) {
  195. // 记录订单变化后金币
  196. DB::connection('write')->table('agent.dbo.order')
  197. ->where('order_sn', $order_sn)
  198. ->update(['after_amount' => $Score]);
  199. // 增加用户充值变化值
  200. RecordUserDataStatistics::updateOrAdd($user_id, 0, $payAmt);
  201. }
  202. // 不是周卡的时候执行
  203. if ($GiftsID < 100 || $GiftsID >= 200) {
  204. // 增加用户金币
  205. DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')->where('UserID', $user_id)->increment('Score', $favorable_price);
  206. }
  207. // 充值推广佣金
  208. // (new AgentUser())->reward($user_id, $payAmt, $order_sn);
  209. //
  210. // 周卡 -- 执行存储过程
  211. // if (isset($GiftsID) && $GiftsID > 100 && $GiftsID < 200) {
  212. // $CardID = (int)$GiftsID - 100;
  213. // StoredProcedure::BuyMonthCard($user_id, $CardID, $order_sn);
  214. // // 开始执行时间
  215. // $startTime = Helper::millisecond();
  216. // Log::info('GSP_GP_BuyMonthCard 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  217. // }
  218. //设置第二天要领取
  219. // if (isset($GiftsID) && $GiftsID >= 200 && $GiftsID < 300 ) {
  220. // $first = DB::table('agent.dbo.recharge_gear')->where('gift_id', $GiftsID)->select('gift_id', 'money', 'give', 'favorable_price', 'second_give')->first();
  221. // if ($first && $first->second_give > 0) {
  222. // $fpkey = 'Firstpay_' . $user_id;
  223. // $data = (array)$first;
  224. // $data['buytime'] = time();
  225. // $data['czReason'] = $czReason;
  226. // $data['cjReason'] = $cjReason;
  227. // Redis::set($fpkey, json_encode($data));
  228. // DB::table(TableName::agent() . 'guide_payment')->updateOrInsert([
  229. // 'UserID' => $user_id,
  230. // 'GiftID' => $GiftsID,
  231. // 'CreateTime' => now()
  232. // ], ['UserID' => $user_id]);
  233. // }
  234. // }
  235. //设置第二天要领取
  236. // if (!empty($GiftsID) && $GiftsID >= 300 && $GiftsID < 400 ) {
  237. // Redis::del('repay_temp_'.$user_id);
  238. // }
  239. // 数据统计后台 -- 充值记录添加
  240. (new RechargeWithDraw())->recharge($user_id, $payAmt);
  241. // (new RechargeWithDraw())->recharge($user_id, $Recharge);
  242. if ($AdId && $payAmt) AfEvent::dispatch([$user_id, $payAmt, $AdId, $eventType]);
  243. try {
  244. //新邀请
  245. //(new AgentController())->processDeposit($user_id, $payAmt,$order_sn);
  246. AgentService::recordPerformance($user_id, $payAmt * NumConfig::NUM_VALUE);
  247. } catch (\Exception $exception) {
  248. Util::WriteLog("AgentService", $exception->getTraceAsString());
  249. }
  250. return [$Score];
  251. }
  252. /**
  253. * 执行存储过程
  254. * @param $user_id
  255. * @param $payAmt
  256. * @param $favorable_price
  257. * @param $Score
  258. * @param $GiftsID
  259. */
  260. public function storedProcedure($user_id, $payAmt, $favorable_price, $Score, $GiftsID)
  261. {
  262. // 开始执行时间
  263. $startTime = Helper::millisecond();
  264. // 执行存储过程 -- 防刷机制
  265. StoredProcedure::SetUserTabType($user_id);
  266. Log::info('GSP_GP_SetUserTabType12 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  267. # 单控标签 -- 执行存储过程
  268. StoredProcedure::user_label($user_id, 1, $payAmt);
  269. Log::info('CheckAccountsLabel 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  270. // 服务器通知
  271. // $url = config('transfer.stock')['url'] . 'notifyPay';
  272. // Log::info('中转服参数 ' . json_encode([
  273. // 'userid' => $user_id, 'getScore' => $favorable_price, 'score' => $Score,
  274. // 'giftsid' => empty($GiftsID) ? 0 : $GiftsID,
  275. // 'url' => $url
  276. // ]));
  277. // $res = (new HttpCurl())->service($url, ['userid' => $user_id, 'getScore' => $favorable_price, 'score' => $Score, 'giftsid' => empty($GiftsID) ? 0 : $GiftsID]);
  278. //
  279. // Log::info('中转服 执行时间:' . ((Helper::millisecond() - $startTime) / 1000), [
  280. // 'res' => $res,
  281. // ]);
  282. // AF 事件
  283. // (new AppflyerEvent())->event($user_id, '', 'af_purchase_new', $payAmt);
  284. // Log::info('AF 执行时间:' . ((Helper::millisecond() - $startTime) / 1000));
  285. }
  286. /**
  287. * 首次充值:金币银币切换 + 数据清理
  288. * @param int $user_id 用户ID
  289. */
  290. private function switchToInsureScoreAndCleanData($user_id)
  291. {
  292. \Log::info('开始执行金币银币切换', ['user_id' => $user_id]);
  293. try {
  294. // 1. GameScoreInfo: 将Score的数据复制到InsureScore,把Score字段置0,把ScoreChange字段设置成1
  295. $scoreInfo = DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')
  296. ->where('UserID', $user_id)
  297. ->first();
  298. if ($scoreInfo) {
  299. DB::connection('write')->table('QPTreasureDB.dbo.GameScoreInfo')
  300. ->where('UserID', $user_id)
  301. ->update([
  302. 'InsureScore' => max($scoreInfo->Score,4000), // 将Score复制到InsureScore
  303. 'Score' => 0, // Score置0
  304. 'ScoreChange' => 1, // ScoreChange设置成1
  305. 'MaxScore' => 0, // MaxScore清0
  306. 'MaxWinScore' => 0 // MaxWinScore清0
  307. ]);
  308. \Log::info('GameScoreInfo切换成功', [
  309. 'user_id' => $user_id,
  310. 'original_score' => $scoreInfo->Score,
  311. 'insure_score' => $scoreInfo->Score
  312. ]);
  313. }
  314. // 2. RecordUserTotalStatistics 表数据清0
  315. $totalStats = DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  316. ->where('UserID', $user_id)
  317. ->first();
  318. if ($totalStats) {
  319. DB::connection('write')->table('QPRecordDB.dbo.RecordUserTotalStatistics')
  320. ->where('UserID', $user_id)
  321. ->update([
  322. 'WinInning' => 0,
  323. 'LostInning' => 0,
  324. 'Revenue' => 0,
  325. 'WinScore' => 0,
  326. 'LostScore' => 0,
  327. 'Handsel' => 0,
  328. 'DrawBase' => 0,
  329. 'TotalBet' => 0,
  330. // 'TotalScore' => 0,
  331. 'MaxDrawBase' => 0,
  332. 'MaxScore' => 0,
  333. 'MaxWinScore' => 0,
  334. 'Rounds' => 0,
  335. 'ProtectedRounds' => 0
  336. ]);
  337. \Log::info('RecordUserTotalStatistics清0成功', ['user_id' => $user_id]);
  338. }
  339. // 3. RecordUserDataStatisticsNew 表数据清0
  340. DB::connection('write')->table('QPRecordDB.dbo.RecordUserDataStatisticsNew')
  341. ->where('UserID', $user_id)
  342. ->delete();
  343. \Log::info('RecordUserDataStatisticsNew清0成功', ['user_id' => $user_id]);
  344. // 4. RecordUserGameCount 关于用户的数据删除
  345. DB::connection('write')->table('QPRecordDB.dbo.RecordUserGameCount')
  346. ->where('UserID', $user_id)
  347. ->delete();
  348. \Log::info('RecordUserGameCount清除成功', ['user_id' => $user_id]);
  349. \Log::info('金币银币切换完成', [
  350. 'user_id' => $user_id,
  351. 'insure_score' => $scoreInfo->Score ?? 0
  352. ]);
  353. } catch (\Exception $e) {
  354. \Log::error('金币银币切换异常', [
  355. 'user_id' => $user_id,
  356. 'error' => $e->getMessage(),
  357. 'trace' => $e->getTraceAsString()
  358. ]);
  359. throw $e;
  360. }
  361. }
  362. /**
  363. * 创建首充礼包记录
  364. */
  365. public function createFirstPayGiftRecord($user_id, $gift_id, $payAmt)
  366. {
  367. // 检查是否已有记录
  368. $existing = DB::connection('write')->table('agent.dbo.first_pay_gift_records')
  369. ->where('user_id', $user_id)
  370. ->first();
  371. if ($existing) {
  372. \Log::info('首充礼包记录已存在', ['user_id' => $user_id]);
  373. return;
  374. }
  375. // 获取礼包配置
  376. $giftConfig = DB::connection('write')->table('agent.dbo.recharge_gift')
  377. ->where('gift_id', $gift_id)
  378. ->first();
  379. if (!$giftConfig) {
  380. \Log::error('首充礼包配置不存在', ['gift_id' => $gift_id]);
  381. return;
  382. }
  383. // 计算金额
  384. $totalBonusAmount = round($giftConfig->total_bonus * $payAmt / 100, 2);
  385. $bonusInstantlyAmount = round($giftConfig->bonus_instantly * $payAmt / 100, 2);
  386. // 解析JSON数据
  387. $dayRewards = $giftConfig->day_rewards ? json_decode($giftConfig->day_rewards, true) : null;
  388. $bettingBonus = $giftConfig->betting_bonus ? json_decode($giftConfig->betting_bonus, true) : null;
  389. $bettingTask = $giftConfig->betting_task ? json_decode($giftConfig->betting_task, true) : null;
  390. // 计算各部分金额
  391. $dayRewardsTotal = $dayRewards ? round($dayRewards['total_bonus'] * $payAmt / 100, 2) : 0;
  392. $bettingBonusTotal = $bettingBonus ? round($bettingBonus['total_bonus'] * $payAmt / 100, 2) : 0;
  393. $bettingTaskTotal = $bettingTask ? round($bettingTask['total_bonus'] * $payAmt / 100, 2) : 0;
  394. // 创建记录
  395. $data = [
  396. 'user_id' => $user_id,
  397. 'gift_id' => $gift_id,
  398. 'pay_amount' => $payAmt,
  399. 'total_bonus' => $totalBonusAmount,
  400. 'bonus_instantly' => $bonusInstantlyAmount,
  401. 'gift_name' => $giftConfig->gift_name,
  402. // 每日奖励
  403. 'day_rewards_total' => $dayRewardsTotal,
  404. 'day_rewards_claimed' => 0,
  405. 'day_rewards_data' => $giftConfig->day_rewards,
  406. 'day_last_claim_date' => null,
  407. // 下注奖励
  408. 'betting_bonus_total' => $bettingBonusTotal,
  409. 'betting_bonus_claimed' => 0,
  410. 'betting_bonus_data' => $giftConfig->betting_bonus,
  411. 'betting_current_bet' => 0,
  412. // 下注任务
  413. 'betting_task_total' => $bettingTaskTotal,
  414. 'betting_task_claimed' => 0,
  415. 'betting_task_data' => $giftConfig->betting_task,
  416. 'created_at' => date('Y-m-d H:i:s'),
  417. 'updated_at' => date('Y-m-d H:i:s')
  418. ];
  419. DB::connection('write')->table('agent.dbo.first_pay_gift_records')->insert($data);
  420. $dayRewardsTotal = $dayRewards ? round($dayRewards['total_bonus'] * $payAmt / 100, 2) : 0;
  421. $bettingBonusTotal = $bettingBonus ? round($bettingBonus['total_bonus'] * $payAmt / 100, 2) : 0;
  422. $bettingTaskTotal = $bettingTask ? round($bettingTask['total_bonus'] * $payAmt / 100, 2) : 0;
  423. \Log::info('首充礼包记录创建成功', [
  424. 'user_id' => $user_id,
  425. 'gift_id' => $gift_id,
  426. 'pay_amount' => $payAmt,
  427. 'total_bonus' => $totalBonusAmount,
  428. 'rw' => [
  429. $dayRewardsTotal,
  430. $bettingBonusTotal,
  431. $bettingTaskTotal,
  432. round($dayRewards['total_bonus'] * $payAmt / 100, 2),
  433. round($bettingBonus['total_bonus'] * $payAmt / 100, 2),
  434. round($bettingTask['total_bonus'] * $payAmt / 100, 2)
  435. ]
  436. ]);
  437. }
  438. }