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- <?php
- namespace App\Console\Commands;
- use App\Facade\TableName;
- use Carbon\Carbon;
- use Illuminate\Console\Command;
- use Illuminate\Support\Facades\DB;
- use Illuminate\Support\Facades\Redis;
- class RecordServerGameCountYesterday extends Command
- {
- /**
- * The name and signature of the console command.
- *
- * @var string
- */
- protected $signature = 'record_server_game_count_yesterday';
- /**
- * The console command description.
- *
- * @var string
- */
- protected $description = '按天统计游戏人数-游戏房间去重过的用户';
- /**
- * Create a new command instance.
- *
- * @return void
- */
- public function __construct()
- {
- parent::__construct();
- }
- /**
- * Execute the console command.
- *
- * @return mixed
- */
- public function handle()
- {
- // 今日执行昨日数据
- $DateID = Carbon::yesterday()->format('Ymd');
- // 查找按天去重玩过游戏的人
- $list = DB::connection('write')->table(TableName::QPRecordDB() . 'RecordUserGameDayCount')
- ->where('DateID', $DateID)
- ->selectRaw('count(UserID) UserCount,GameID,sum(Cnt) Cnt')
- ->groupBy('GameID')
- ->get();
- foreach ($list as $value) {
- DB::connection('write')->table(TableName::QPRecordDB() . 'RecordServerGameCount')
- ->updateOrInsert(['DateID' => $DateID, 'GameID' => $value->GameID], ['DateID' => $DateID, 'GameID' => $value->GameID, 'Cnt' => $value->Cnt, 'UserCount' => $value->UserCount]);
- }
- // 计算并更新游戏RTP数据
- $this->calculateAndStoreGameRtp();
- }
- /**
- * 计算并存储游戏RTP数据
- * 从RecordGameRoomDayInfo和RoomStockDay两张表中获取最近60天的数据
- * 根据GameID分类求和PayTotalBet和PayWinLost,计算RTP并存储到Redis
- */
- private function calculateAndStoreGameRtp()
- {
- try {
- // 计算最近60天的DateID范围
- $endDate = date('Ymd', strtotime('-1 day')); // 昨天
- $startDate = date('Ymd', strtotime('-60 days')); // 60天前
- // 使用JOIN查询两张表中DateID和GameID相同,SortID=1的数据
- // 按GameID分组求和PayTotalBet和PayWinLost
- $gameStats = DB::connection('write')
- ->table(TableName::QPRecordDB() . 'RecordGameRoomDayInfo as r')
- ->join(TableName::QPPlatformDB() . 'RoomStockDay as rs', function($join) {
- $join->on('r.DateID', '=', 'rs.DateID')
- ->on('r.GameID', '=', 'rs.GameID')
- ->on('r.SortID', '=', 'rs.SortID');
- })
- ->where('r.SortID', 1)
- ->whereBetween('r.DateID', [$startDate, $endDate])
- ->select(
- 'r.GameID',
- DB::raw('SUM(r.PayTotalBet) as PayTotalBet'),
- DB::raw('SUM(rs.PayWinLost) as PayWinLost')
- )
- ->groupBy('r.GameID')
- ->get();
- // 计算所有数据的总和
- $totalPayTotalBet = 0;
- $totalPayWinLost = 0;
-
- foreach ($gameStats as $item) {
- $totalPayTotalBet += ($item->PayTotalBet ?? 0);
- $totalPayWinLost += ($item->PayWinLost ?? 0);
- }
-
- // 计算所有数据相加的RTP值作为g0
- $totalRtp = intval((($totalPayTotalBet - $totalPayWinLost) / max($totalPayTotalBet, 1)) * 100);
- $gameRtp = ["g0" => $totalRtp];
- // 计算每个GameID的RTP
- foreach ($gameStats as $item) {
- $gameId = $item->GameID;
- $payTotalBet = $item->PayTotalBet ?? 0;
- $payWinLost = $item->PayWinLost ?? 0;
-
- // RTP计算公式: ((PayTotalBet-PayWinLost)/max(PayTotalBet,1))*100
- $rtp = intval((($payTotalBet - $payWinLost) / max($payTotalBet, 1)) * 100);
- $rtp = ($rtp<=80)?80:$rtp;
- $rtp = ($rtp>=120)?120:$rtp;
- $gameRtp["g" . $gameId] = $rtp;
- }
- // 将结果存储到Redis的SomeConfigSpecial键中
- Redis::set("SomeConfigSpecial", json_encode($gameRtp));
- // $this->info('游戏RTP数据计算完成并已存储到Redis');
- \Log::info('游戏RTP数据更新成功', [
- 'date_range' => [$startDate, $endDate],
- 'game_count' => count($gameRtp) - 1, // 减去默认的g0
- 'rtp_data' => $gameRtp
- ]);
- } catch (\Exception $e) {
- // $this->error('计算游戏RTP数据时发生错误: ' . $e->getMessage());
- \Log::error('计算游戏RTP数据失败', [
- 'error' => $e->getMessage(),
- 'trace' => $e->getTraceAsString()
- ]);
- }
- }
- }
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