HomeView.ts 14 KB

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  1. import { _decorator, find, Label, Node, Prefab, Sprite, Toggle, UIOpacity } from 'cc';
  2. import { AppKernel } from '@scripts/app/AppKernel';
  3. import { UIView } from '@scripts/framework/ui/UIView';
  4. import { UIViewID } from '@scripts/define/UIDefine';
  5. import { addBtnClick, addTogClick, setAlpha } from '@scripts/utils/UIHelper';
  6. import { formatVip } from '@scripts/utils/VipHelper';
  7. import { CURRENCY_TYPE, CurrencyType, GAME_TABS } from '@scripts/define/Define';
  8. import { UISwiper } from '@scripts/components/swiper/UISwiper';
  9. import VirtualList from '@scripts/components/virtualList/VirtualList';
  10. import { IGameInfo } from '@scripts/store/gameStore/data';
  11. import { GameItem } from './GameItem';
  12. import { RED_POINTS } from '@scripts/app/AppRedpoint';
  13. import { formatGCNum, formatSCNum } from '@scripts/utils/Helper';
  14. const { ccclass, property } = _decorator;
  15. const GameTabValus = [
  16. GAME_TABS.Home,
  17. GAME_TABS.Hot,
  18. GAME_TABS.New,
  19. GAME_TABS.Recent,
  20. GAME_TABS.Favs,
  21. ]
  22. @ccclass('HomeView')
  23. export class HomeView extends UIView {
  24. readonly viewId = UIViewID.HomeView;
  25. @property(UISwiper)
  26. bannerNode: UISwiper;
  27. @property(Node)
  28. homeGamesNode: Node;
  29. @property(VirtualList)
  30. homeGamesScroll: VirtualList;
  31. @property(Node)
  32. tabGamesNode: Node;
  33. @property(VirtualList)
  34. tabGamesScroll: VirtualList;
  35. @property(Prefab)
  36. gamePrefab: Prefab;
  37. private userNode: UserNode;
  38. private gcModel: CoinModel;
  39. private scModel: CoinModel;
  40. private gameTabs: GameTab[] = [];
  41. private tabGameFlags: { [key: string]: Node } = {};
  42. private gameTabIndex = -1;
  43. private gameDatas: IGameInfo[] = [];
  44. private menuPopup: MenuPopup;
  45. private btnFirst: Node;
  46. protected onCreate(): void | Promise<void> {
  47. AppKernel.events.on('login:success', this.updateView, this);
  48. this.homeGamesScroll.renderEvent.target = this.node;
  49. this.homeGamesScroll.renderEvent.component = "HomeView";
  50. this.homeGamesScroll.renderEvent.handler = "onGameItemRender";
  51. this.tabGamesScroll.renderEvent.target = this.node;
  52. this.tabGamesScroll.renderEvent.component = "HomeView";
  53. this.tabGamesScroll.renderEvent.handler = "onGameItemRender";
  54. this.tabGameFlags = {
  55. [GAME_TABS.Hot]: find("tabGames/sptHot", this.node),
  56. [GAME_TABS.New]: find("tabGames/sptNew", this.node),
  57. [GAME_TABS.Recent]: find("tabGames/sptRecent", this.node),
  58. [GAME_TABS.Favs]: find("tabGames/sptFavs", this.node),
  59. }
  60. this.menuPopup = new MenuPopup(find("menuNode", this.node));
  61. this.userNode = new UserNode(find("topNode/userNode", this.node));
  62. this.gcModel = new CoinModel(find("topNode/coinModel/gcNode", this.node), "lblGC");
  63. this.scModel = new CoinModel(find("topNode/coinModel/scNode", this.node), "lblSC");
  64. addBtnClick(this.gcModel.node, this.onGCModelClick, this);
  65. addBtnClick(this.scModel.node, this.onSCModelClick, this);
  66. const homeTab = new GameTab(find("tabsNode/btnHome", this.node));
  67. const hotTab = new GameTab(find("tabsNode/btnHot", this.node));
  68. const newTab = new GameTab(find("tabsNode/btnNew", this.node));
  69. const recentTab = new GameTab(find("tabsNode/btnRecent", this.node));
  70. const favsTab = new GameTab(find("tabsNode/btnFavs", this.node));
  71. this.gameTabs = [homeTab, hotTab, newTab, recentTab, favsTab];
  72. addBtnClick(homeTab.node, this.onHomeTabClick, this);
  73. addBtnClick(hotTab.node, this.onHotTabClick, this);
  74. addBtnClick(newTab.node, this.onNewTabClick, this);
  75. addBtnClick(recentTab.node, this.onRecentTabClick, this);
  76. addBtnClick(favsTab.node, this.onFavsTabClick, this);
  77. const btnBuy = find("topNode/btnBuy", this.node);
  78. this.btnFirst = find("topNode/btnFirst", this.node);
  79. const btnInvite = find("topNode/btnInvite", this.node);
  80. const btnMail = find("topNode/btnMail", this.node);
  81. const btnService = find("topNode/btnService", this.node);
  82. const btnMenu = find("topNode/btnMenu", this.node);
  83. const btnTask = find("bottomNode/btnTask", this.node);
  84. const btnDaily = find("bottomNode/btnDaily", this.node);
  85. const btnRedeem = find("bottomNode/btnRedeem", this.node);
  86. const btnWeekly = find("bottomNode/btnWeekly", this.node);
  87. const btnVip = find("bottomNode/btnVip", this.node);
  88. addBtnClick(this.userNode.node, this.onUserNodeClick, this);
  89. addBtnClick(this.gcModel.node, this.onGCModelClick, this);
  90. addBtnClick(this.scModel.node, this.onSCModelClick, this);
  91. addBtnClick(btnBuy, this.onBtnBuyClick, this);
  92. addBtnClick(this.btnFirst, this.onBtnFirstClick, this);
  93. addBtnClick(btnInvite, this.onBtnInviteClick, this);
  94. addBtnClick(btnMail, this.onBtnMailClick, this);
  95. addBtnClick(btnService, this.onBtnServiceClick, this);
  96. addBtnClick(btnMenu, this.onBtnMenuClick, this);
  97. addBtnClick(btnTask, this.onBtnTaskClick, this);
  98. addBtnClick(btnDaily, this.onBtnDailyClick, this);
  99. addBtnClick(btnRedeem, this.onBtnRedeemClick, this);
  100. addBtnClick(btnWeekly, this.onBtnWeeklyClick, this);
  101. addBtnClick(btnVip, this.onBtnVipClick, this);
  102. const mailPoint = find("redPoint", btnMail);
  103. const taskPoint = find("redPoint", btnTask);
  104. const dailyPoint = find("redPoint", btnDaily);
  105. AppKernel.redpoint.on(RED_POINTS.Mail, mailPoint, this);
  106. AppKernel.redpoint.on(RED_POINTS.DailyTask, taskPoint, this);
  107. AppKernel.redpoint.on(RED_POINTS.DailyReward, dailyPoint, this);
  108. }
  109. protected onDestroy(): void {
  110. AppKernel.redpoint.offTarget(this);
  111. }
  112. private updateGameModel(type: CurrencyType) {
  113. const mainStore = AppKernel.stores.mainStore;
  114. mainStore.currencyKind = type;
  115. this.gcModel.setActive(type === CURRENCY_TYPE.GC);
  116. this.scModel.setActive(type === CURRENCY_TYPE.SC);
  117. }
  118. private updateGameTabs(index: number) {
  119. if (index === this.gameTabIndex) return;
  120. if (!GameTabValus[index]) return;
  121. this.gameTabIndex = index;
  122. this.gameTabs.forEach((tab, i) => {
  123. tab.setActive(index === i);
  124. });
  125. }
  126. private updateGameList() {
  127. const currency = AppKernel.stores.mainStore.currencyKind;
  128. const tag = GameTabValus[this.gameTabIndex];
  129. const isHome = tag === GAME_TABS.Home;
  130. const gameStore = AppKernel.stores.gameStore;
  131. const games = gameStore.filterGames(tag, currency);
  132. this.homeGamesNode.active = isHome;
  133. this.tabGamesNode.active = !isHome;
  134. this.gameDatas = games;
  135. const scrollView = isHome ? this.homeGamesScroll : this.tabGamesScroll;
  136. scrollView.numItems = games.length;
  137. scrollView.scrollTo(0, 0.2);
  138. if (!isHome) {
  139. for (const key in this.tabGameFlags) {
  140. const flag = this.tabGameFlags[key];
  141. flag.active = key === tag;
  142. }
  143. }
  144. }
  145. onGameItemRender(item: Node, index: number) {
  146. const data = this.gameDatas[index];
  147. if (!item["_gameItem"]) {
  148. item["_gameItem"] = item.getComponent(GameItem);
  149. }
  150. const gameItem = item['_gameItem'] as GameItem;
  151. gameItem.updateItem(data, index);
  152. }
  153. private onHomeTabClick() {
  154. this.updateGameTabs(0);
  155. this.updateGameList();
  156. }
  157. private onHotTabClick() {
  158. this.updateGameTabs(1);
  159. this.updateGameList();
  160. }
  161. private onNewTabClick() {
  162. this.updateGameTabs(2);
  163. this.updateGameList();
  164. }
  165. private onRecentTabClick() {
  166. this.updateGameTabs(3);
  167. this.updateGameList();
  168. }
  169. private onFavsTabClick() {
  170. this.updateGameTabs(4);
  171. this.updateGameList();
  172. }
  173. private onBtnDailyClick() {
  174. }
  175. private onBtnTaskClick() {
  176. }
  177. private onBtnRedeemClick() {
  178. const coinModel = AppKernel.stores.mainStore.currencyKind;
  179. if (coinModel !== CURRENCY_TYPE.SC) {
  180. AppKernel.ui.toast("Redeem is only available in SC mode.");
  181. return;
  182. }
  183. AppKernel.ui.open(UIViewID.UIWithdraw);
  184. }
  185. private onBtnWeeklyClick() {
  186. }
  187. private onBtnVipClick() {
  188. }
  189. private onBtnMenuClick() {
  190. this.menuPopup.open();
  191. }
  192. private onBtnServiceClick() {
  193. }
  194. private onBtnInviteClick() {
  195. AppKernel.ui.open(UIViewID.UIInvite);
  196. }
  197. private onBtnFirstClick() {
  198. AppKernel.ui.open(UIViewID.UIFirstPack);
  199. }
  200. private onBtnBuyClick() {
  201. AppKernel.ui.open(UIViewID.StoreView);
  202. }
  203. private onUserNodeClick() {
  204. }
  205. private onGCModelClick() {
  206. const coinModel = AppKernel.stores.mainStore.currencyKind;
  207. if (coinModel === CURRENCY_TYPE.GC) return;
  208. this.updateGameModel(CURRENCY_TYPE.GC);
  209. this.updateGameList();
  210. }
  211. private onSCModelClick() {
  212. const coinModel = AppKernel.stores.mainStore.currencyKind;
  213. if (coinModel === CURRENCY_TYPE.SC) return;
  214. this.updateGameModel(CURRENCY_TYPE.SC);
  215. this.updateGameList();
  216. }
  217. private updateView() {
  218. const mainStore = AppKernel.stores.mainStore;
  219. const userInfo = mainStore.userInfo;
  220. this.userNode.lblVip.string = formatVip(userInfo.vip);
  221. this.scModel.lblValue.string = formatSCNum(mainStore.scScore);
  222. this.gcModel.lblValue.string = formatGCNum(mainStore.gcScore);
  223. this.updateGameTabs(0);
  224. this.updateGameModel(mainStore.currencyKind);
  225. this.updateGameList();
  226. this.bannerNode.init(5);
  227. const payStore = AppKernel.stores.payStore;
  228. this.btnFirst.active = payStore.firstPackVisible;
  229. }
  230. private onBtnMailClick() {
  231. AppKernel.ui.open(UIViewID.MailView);
  232. }
  233. }
  234. class UserNode {
  235. lblVip: Label;
  236. sptAvatar: Sprite;
  237. constructor(readonly node: Node) {
  238. this.lblVip = find("lblLv", node).getComponent(Label);
  239. this.sptAvatar = find("sptAvatar", node).getComponent(Sprite);
  240. }
  241. }
  242. class CoinModel {
  243. lblValue: Label;
  244. private sptIcon: Sprite;
  245. private sptActive: Sprite;
  246. constructor(readonly node: Node, lblName: string) {
  247. this.lblValue = find(lblName, node.parent).getComponent(Label);
  248. this.sptActive = find("sptActive", node).getComponent(Sprite);
  249. this.sptIcon = find("sptIcon", node).getComponent(Sprite);
  250. }
  251. setActive(active) {
  252. setAlpha(this.sptActive, active ? 1 : 0);
  253. setAlpha(this.lblValue, active ? 1 : 0.54);
  254. setAlpha(this.sptIcon, active ? 1 : 0.54);
  255. }
  256. }
  257. class GameTab {
  258. private sptActive: UIOpacity;
  259. constructor(readonly node: Node) {
  260. this.sptActive = find("sptActive", node).getComponent(UIOpacity);
  261. }
  262. setActive(active: boolean) {
  263. this.sptActive.opacity = active ? 255 : 0;
  264. }
  265. }
  266. class MenuPopup {
  267. private togSound: Toggle;
  268. private togMusic: Toggle;
  269. constructor(readonly node: Node) {
  270. node.active = false;
  271. this.togSound = find("content/togSound", node).getComponent(Toggle);
  272. this.togMusic = find("content/togMusic", node).getComponent(Toggle);
  273. this.togSound.isChecked = AppKernel.sound.soundEnabled;
  274. this.togMusic.isChecked = AppKernel.sound.musicEnabled;
  275. addTogClick(this.togSound, this.onTogSoundClick, this);
  276. addTogClick(this.togMusic, this.onTogMusicClick, this)
  277. const btnFAQ = find("content/btnFAQ", node);
  278. const btnPhone = find("content/btnPhone", node);
  279. const btnEmail = find("content/btnEmail", node);
  280. const btnVerify = find("content/btnVerify", node);
  281. const btnSafe = find("content/btnSafe", node);
  282. const btnHistory = find("content/btnHistory", node);
  283. const btnInfo = find("content/btnInfo", node);
  284. const btnLogout = find("content/btnLogout", node);
  285. addBtnClick(btnFAQ, this.onBtnFAQClick, this);
  286. addBtnClick(btnPhone, this.onBtnPhoneClick, this);
  287. addBtnClick(btnEmail, this.onBtnEmailClick, this);
  288. addBtnClick(btnVerify, this.onBtnVerifyClick, this);
  289. addBtnClick(btnSafe, this.onBtnSafeClick, this);
  290. addBtnClick(btnHistory, this.onBtnHistoryClick, this);
  291. addBtnClick(btnInfo, this.onBtnInfoClick, this);
  292. addBtnClick(btnLogout, this.onBtnLogoutClick, this);
  293. const mask = find("mask", node);
  294. mask.on(Node.EventType.TOUCH_END, this.onMaskClick, this);
  295. }
  296. private onTogSoundClick(tog: Toggle) {
  297. if (AppKernel.sound.soundEnabled !== tog.isChecked) {
  298. AppKernel.sound.soundEnabled = tog.isChecked;
  299. }
  300. }
  301. private onTogMusicClick(tog: Toggle) {
  302. if (AppKernel.sound.musicEnabled !== tog.isChecked) {
  303. AppKernel.sound.musicEnabled = tog.isChecked;
  304. }
  305. }
  306. private onMaskClick() {
  307. this.node.active = false;
  308. }
  309. private onBtnFAQClick() {
  310. }
  311. private onBtnPhoneClick() {
  312. }
  313. private onBtnEmailClick() {
  314. }
  315. private onBtnVerifyClick() {
  316. }
  317. private onBtnSafeClick() {
  318. }
  319. private onBtnHistoryClick() {
  320. AppKernel.ui.open(UIViewID.PlayHistory);
  321. }
  322. private onBtnInfoClick() {
  323. AppKernel.ui.open(UIViewID.GamePolicyView);
  324. }
  325. private onBtnLogoutClick() {
  326. AppKernel.ui.dialog({
  327. message: AppKernel.i18n.t("home.logout.content"),
  328. title: AppKernel.i18n.t("home.logout.title"),
  329. showClose: true,
  330. callBack: async (res) => {
  331. if (res) {
  332. this.node.active = false;
  333. AppKernel.appLobby.logOut();
  334. }
  335. return true;
  336. }
  337. })
  338. }
  339. open() {
  340. this.node.active = true;
  341. this.togMusic.isChecked = true;
  342. this.togSound.isChecked = true;
  343. }
  344. }