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100 ändrade filer med 6013 tillägg och 661 borttagningar
  1. 9 0
      assets/lobbyRes/materials/spriteCover.meta
  2. 82 0
      assets/lobbyRes/materials/spriteCover/sprite-cover.effect
  3. 1 0
      assets/lobbyRes/materials/spriteCover/sprite-cover.effect.meta
  4. 12 0
      assets/lobbyRes/materials/spriteCover/sprite-cover.mtl
  5. 11 0
      assets/lobbyRes/materials/spriteCover/sprite-cover.mtl.meta
  6. 10 15
      assets/lobbyRes/materials/spriteRadius/sprite-radius.effect
  7. 9 14
      assets/lobbyRes/materials/spriteRadius/sprite-radius.mtl
  8. 0 0
      assets/lobbyRes/public/img_red.png
  9. 0 0
      assets/lobbyRes/public/img_red.png.meta
  10. 9 0
      assets/lobbyRes/public/payments.meta
  11. BIN
      assets/lobbyRes/public/payments/paypal.png
  12. 134 0
      assets/lobbyRes/public/payments/paypal.png.meta
  13. 5 5
      assets/lobbyRes/scenes/Game.scene
  14. 90 627
      assets/lobbyRes/scenes/Lobby.scene
  15. 9 0
      assets/lobbyRes/textures/club.meta
  16. 9 0
      assets/lobbyRes/textures/club/birthday.meta
  17. BIN
      assets/lobbyRes/textures/club/birthday/Daily_close_btn.png
  18. 134 0
      assets/lobbyRes/textures/club/birthday/Daily_close_btn.png.meta
  19. 18 0
      assets/lobbyRes/textures/club/birthday/GC_num.fnt
  20. 176 0
      assets/lobbyRes/textures/club/birthday/GC_num.fnt.meta
  21. BIN
      assets/lobbyRes/textures/club/birthday/GC_num.png
  22. 134 0
      assets/lobbyRes/textures/club/birthday/GC_num.png.meta
  23. 18 0
      assets/lobbyRes/textures/club/birthday/SC_NUM.fnt
  24. 176 0
      assets/lobbyRes/textures/club/birthday/SC_NUM.fnt.meta
  25. BIN
      assets/lobbyRes/textures/club/birthday/SC_NUM.png
  26. 134 0
      assets/lobbyRes/textures/club/birthday/SC_NUM.png.meta
  27. BIN
      assets/lobbyRes/textures/club/birthday/cgift_btn.png
  28. 134 0
      assets/lobbyRes/textures/club/birthday/cgift_btn.png.meta
  29. BIN
      assets/lobbyRes/textures/club/birthday/club_gift_bg.png
  30. 134 0
      assets/lobbyRes/textures/club/birthday/club_gift_bg.png.meta
  31. BIN
      assets/lobbyRes/textures/club/birthday/club_gift_icon_bg.png
  32. 134 0
      assets/lobbyRes/textures/club/birthday/club_gift_icon_bg.png.meta
  33. BIN
      assets/lobbyRes/textures/club/club_bg.png
  34. 134 0
      assets/lobbyRes/textures/club/club_bg.png.meta
  35. BIN
      assets/lobbyRes/textures/club/club_bg_icon.png
  36. 134 0
      assets/lobbyRes/textures/club/club_bg_icon.png.meta
  37. BIN
      assets/lobbyRes/textures/club/club_btn_back.png
  38. 134 0
      assets/lobbyRes/textures/club/club_btn_back.png.meta
  39. BIN
      assets/lobbyRes/textures/club/club_btn_claim.png
  40. 134 0
      assets/lobbyRes/textures/club/club_btn_claim.png.meta
  41. BIN
      assets/lobbyRes/textures/club/club_btn_claimed.png
  42. 134 0
      assets/lobbyRes/textures/club/club_btn_claimed.png.meta
  43. BIN
      assets/lobbyRes/textures/club/club_btn_gift.png
  44. 134 0
      assets/lobbyRes/textures/club/club_btn_gift.png.meta
  45. BIN
      assets/lobbyRes/textures/club/club_btn_rule.png
  46. 134 0
      assets/lobbyRes/textures/club/club_btn_rule.png.meta
  47. BIN
      assets/lobbyRes/textures/club/club_drep_bg.png
  48. 134 0
      assets/lobbyRes/textures/club/club_drep_bg.png.meta
  49. BIN
      assets/lobbyRes/textures/club/club_img_lock.png
  50. 134 0
      assets/lobbyRes/textures/club/club_img_lock.png.meta
  51. BIN
      assets/lobbyRes/textures/club/club_img_mask.png
  52. 134 0
      assets/lobbyRes/textures/club/club_img_mask.png.meta
  53. BIN
      assets/lobbyRes/textures/club/club_img_you.png
  54. 134 0
      assets/lobbyRes/textures/club/club_img_you.png.meta
  55. BIN
      assets/lobbyRes/textures/club/club_list_bg01_9.png
  56. 134 0
      assets/lobbyRes/textures/club/club_list_bg01_9.png.meta
  57. BIN
      assets/lobbyRes/textures/club/club_list_bg_2.png
  58. 134 0
      assets/lobbyRes/textures/club/club_list_bg_2.png.meta
  59. BIN
      assets/lobbyRes/textures/club/club_scrollbar_track.png
  60. 134 0
      assets/lobbyRes/textures/club/club_scrollbar_track.png.meta
  61. BIN
      assets/lobbyRes/textures/club/club_scrollbar_track_bg.png
  62. 134 0
      assets/lobbyRes/textures/club/club_scrollbar_track_bg.png.meta
  63. BIN
      assets/lobbyRes/textures/club/club_title_WeeklyClub.png
  64. 134 0
      assets/lobbyRes/textures/club/club_title_WeeklyClub.png.meta
  65. BIN
      assets/lobbyRes/textures/club/club_title_bg.png
  66. 134 0
      assets/lobbyRes/textures/club/club_title_bg.png.meta
  67. BIN
      assets/lobbyRes/textures/club/club_tittle.png
  68. 134 0
      assets/lobbyRes/textures/club/club_tittle.png.meta
  69. BIN
      assets/lobbyRes/textures/club/club_you_bg.png
  70. 134 0
      assets/lobbyRes/textures/club/club_you_bg.png.meta
  71. BIN
      assets/lobbyRes/textures/club/clublist_img_line.png
  72. 134 0
      assets/lobbyRes/textures/club/clublist_img_line.png.meta
  73. 9 0
      assets/lobbyRes/textures/club/icons.meta
  74. BIN
      assets/lobbyRes/textures/club/icons/icon_lv1.png
  75. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv1.png.meta
  76. BIN
      assets/lobbyRes/textures/club/icons/icon_lv2.png
  77. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv2.png.meta
  78. BIN
      assets/lobbyRes/textures/club/icons/icon_lv3.png
  79. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv3.png.meta
  80. BIN
      assets/lobbyRes/textures/club/icons/icon_lv4.png
  81. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv4.png.meta
  82. BIN
      assets/lobbyRes/textures/club/icons/icon_lv5.png
  83. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv5.png.meta
  84. BIN
      assets/lobbyRes/textures/club/icons/icon_lv6.png
  85. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv6.png.meta
  86. BIN
      assets/lobbyRes/textures/club/icons/icon_lv7.png
  87. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv7.png.meta
  88. BIN
      assets/lobbyRes/textures/club/icons/icon_lv8.png
  89. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv8.png.meta
  90. BIN
      assets/lobbyRes/textures/club/icons/icon_lv9.png
  91. 134 0
      assets/lobbyRes/textures/club/icons/icon_lv9.png.meta
  92. BIN
      assets/lobbyRes/textures/club/icons/vip_right_1.png
  93. 134 0
      assets/lobbyRes/textures/club/icons/vip_right_1.png.meta
  94. BIN
      assets/lobbyRes/textures/club/icons/vip_right_2.png
  95. 134 0
      assets/lobbyRes/textures/club/icons/vip_right_2.png.meta
  96. BIN
      assets/lobbyRes/textures/club/icons/vip_right_3.png
  97. 134 0
      assets/lobbyRes/textures/club/icons/vip_right_3.png.meta
  98. BIN
      assets/lobbyRes/textures/club/icons/vip_right_4.png
  99. 134 0
      assets/lobbyRes/textures/club/icons/vip_right_4.png.meta
  100. BIN
      assets/lobbyRes/textures/club/icons/vip_right_5.png

+ 9 - 0
assets/lobbyRes/materials/spriteCover.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "1.2.0",
+  "importer": "directory",
+  "imported": true,
+  "uuid": "ea5e0637-2c9e-4160-839b-37efdf39924c",
+  "files": [],
+  "subMetas": {},
+  "userData": {}
+}

+ 82 - 0
assets/lobbyRes/materials/spriteCover/sprite-cover.effect

@@ -0,0 +1,82 @@
+CCEffect %{
+  techniques:
+  - passes:
+    - vert: cover-vs:vert
+      frag: cover-fs:frag
+      depthStencilState:
+        depthTest: false
+        depthWrite: false
+      blendState:
+        targets:
+        - blend: true
+          blendSrc: src_alpha
+          blendDst: one_minus_src_alpha
+          blendDstAlpha: one_minus_src_alpha
+      rasterizerState:
+        cullMode: none
+      properties:
+        uvTransform: { value: [1, 1, 0.5, 0.5] }
+        cornerRadii: { value: [20, 20, 20, 20], editor: { tooltip: "圆角半径(节点单位):x左上、y右上、z右下、w左下;0为直角" } }
+        nodeInfo: { value: [207, 412, 1, 0], editor: { tooltip: "xy节点宽高(脚本同步),z边缘柔化宽度" } }
+        nodeUVRowX: { value: [1, 0, 0, 0], editor: { visible: false } }
+        nodeUVRowY: { value: [0, -1, 1, 0], editor: { visible: false } }
+}%
+
+CCProgram cover-vs %{
+  precision highp float;
+  #include <builtin/uniforms/cc-global>
+  #if USE_LOCAL
+    #include <builtin/uniforms/cc-local>
+  #endif
+  in vec3 a_position;
+  in vec2 a_texCoord;
+  in vec4 a_color;
+  out vec2 v_uv;
+  out vec4 v_color;
+  vec4 vert () {
+    vec4 pos = vec4(a_position, 1.0);
+    #if USE_LOCAL
+      pos = cc_matWorld * pos;
+    #endif
+    v_uv = a_texCoord;
+    v_color = a_color;
+    return cc_matViewProj * pos;
+  }
+}%
+
+CCProgram cover-fs %{
+  precision highp float;
+  #include <builtin/internal/embedded-alpha>
+  in vec2 v_uv;
+  in vec4 v_color;
+  #pragma builtin(local)
+  layout(set = 2, binding = 11) uniform sampler2D cc_spriteTexture;
+  uniform CoverParams {
+    vec4 uvTransform;
+    vec4 cornerRadii;
+    vec4 nodeInfo;
+    vec4 nodeUVRowX;
+    vec4 nodeUVRowY;
+  };
+  vec4 frag () {
+    // Geometry stays inside the node rectangle; only the sampled region shrinks.
+    vec2 uv = (v_uv - uvTransform.zw) * uvTransform.xy + uvTransform.zw;
+    vec4 color = CCSampleWithAlphaSeparated(cc_spriteTexture, uv) * v_color;
+
+    // Use the original, uncropped UV to recover node coordinates. The two
+    // rows also account for SpriteFrames stored in a rotated atlas rectangle.
+    vec3 sourceUV = vec3(v_uv, 1.0);
+    vec2 nodeUV = vec2(dot(nodeUVRowX.xyz, sourceUV), dot(nodeUVRowY.xyz, sourceUV));
+    vec2 halfSize = max(nodeInfo.xy, vec2(0.001)) * 0.5;
+    vec2 p = (nodeUV - 0.5) * nodeInfo.xy;
+    float radius = p.y >= 0.0
+      ? (p.x < 0.0 ? cornerRadii.x : cornerRadii.y)
+      : (p.x < 0.0 ? cornerRadii.w : cornerRadii.z);
+    radius = clamp(radius, 0.0, min(halfSize.x, halfSize.y));
+    vec2 q = abs(p) - halfSize + vec2(radius);
+    float distanceToEdge = length(max(q, vec2(0.0)))
+      + min(max(q.x, q.y), 0.0) - radius;
+    color.a *= 1.0 - smoothstep(-max(nodeInfo.z, 0.001), 0.0, distanceToEdge);
+    return color;
+  }
+}%

+ 1 - 0
assets/lobbyRes/materials/spriteCover/sprite-cover.effect.meta

@@ -0,0 +1 @@
+{"ver":"1.7.1","importer":"effect","imported":true,"uuid":"a91d0688-87df-4a0d-bdcc-a2bdc7319842","files":[".json"],"subMetas":{},"userData":{}}

+ 12 - 0
assets/lobbyRes/materials/spriteCover/sprite-cover.mtl

@@ -0,0 +1,12 @@
+{
+  "__type__": "cc.Material",
+  "_name": "sprite-cover",
+  "_objFlags": 0,
+  "__editorExtras__": {},
+  "_native": "",
+  "_effectAsset": { "__uuid__": "a91d0688-87df-4a0d-bdcc-a2bdc7319842", "__expectedType__": "cc.EffectAsset" },
+  "_techIdx": 0,
+  "_defines": [{ "USE_TEXTURE": true }],
+  "_states": [{}],
+  "_props": [{}]
+}

+ 11 - 0
assets/lobbyRes/materials/spriteCover/sprite-cover.mtl.meta

@@ -0,0 +1,11 @@
+{
+  "ver": "1.0.21",
+  "importer": "material",
+  "imported": true,
+  "uuid": "29cbd0b9-f512-4c1d-b0f4-4d5ef98ca3e7",
+  "files": [
+    ".json"
+  ],
+  "subMetas": {},
+  "userData": {}
+}

+ 10 - 15
assets/lobbyRes/materials/spriteRadius/sprite-radius.effect

@@ -17,11 +17,10 @@ CCEffect %{
       rasterizerState:
         cullMode: none
       properties:
-        size: { value: [0, 0], editor: { tooltip: "图片尺寸" } }
-        leftTop: { value: [0, 0], editor: { tooltip: "左上角,第一个数为水平方向" } }
-        rightTop: { value: [0, 0], editor: { tooltip: "右上角,第一个数为水平方向" } }
-        rightBottom: { value: [0, 0], editor: { tooltip: "右下角,第一个数为水平方向" } }
-        leftBottom: { value: [0, 0], editor: { tooltip: "左下角,第一个数为水平方向" } }
+        leftTop: { value: [0, 0], editor: { tooltip: "左上角圆角占节点宽高比例(0~0.5)" } }
+        rightTop: { value: [0, 0], editor: { tooltip: "右上角圆角占节点宽高比例(0~0.5)" } }
+        rightBottom: { value: [0, 0], editor: { tooltip: "右下角圆角占节点宽高比例(0~0.5)" } }
+        leftBottom: { value: [0, 0], editor: { tooltip: "左下角圆角占节点宽高比例(0~0.5)" } }
 }%
 
 
@@ -75,7 +74,6 @@ CCProgram sprite-fs %{
   #endif
 
   uniform MXD {
-    vec2 size;
     vec2 leftTop;
     vec2 rightTop;
     vec2 rightBottom;
@@ -100,26 +98,23 @@ CCProgram sprite-fs %{
     // 转换坐标原点到左下角
     vec2 uv = vec2(v_uv0.x, 1.0 - v_uv0.y);
 
-    // 转换坐标到实际尺寸大小
-    uv.xy *= size.xy;
-
     // 处理左上角
-    if(uv.x < leftTop.x && uv.y > size.y - leftTop.y) {
-      if(inEllipse(vec2(leftTop.x, size.y - leftTop.y), leftTop.x, leftTop.y, uv) > 1.0) {
+    if(uv.x < leftTop.x && uv.y > 1.0 - leftTop.y) {
+      if(inEllipse(vec2(leftTop.x, 1.0 - leftTop.y), leftTop.x, leftTop.y, uv) > 1.0) {
         o.a = 0.0;
       };
     }
 
     // 右上角
-    if(uv.x > size.x - rightTop.x && uv.y > size.y - rightTop.y) {
-      if(inEllipse(vec2(size.x - rightTop.x, size.y - rightTop.y), rightTop.x, rightTop.y, uv) > 1.0) {
+    if(uv.x > 1.0 - rightTop.x && uv.y > 1.0 - rightTop.y) {
+      if(inEllipse(vec2(1.0 - rightTop.x, 1.0 - rightTop.y), rightTop.x, rightTop.y, uv) > 1.0) {
         o.a = 0.0;
       };
     }
 
     // 右下角
-    if(uv.x > size.x - rightBottom.x && uv.y < rightBottom.y) {
-      if(inEllipse(vec2(size.x - rightBottom.x, rightBottom.y), rightBottom.x, rightBottom.y, uv) > 1.0) {
+    if(uv.x > 1.0 - rightBottom.x && uv.y < rightBottom.y) {
+      if(inEllipse(vec2(1.0 - rightBottom.x, rightBottom.y), rightBottom.x, rightBottom.y, uv) > 1.0) {
         o.a = 0.0;
       };
     }

+ 9 - 14
assets/lobbyRes/materials/spriteRadius/sprite-radius.mtl

@@ -27,31 +27,26 @@
   ],
   "_props": [
     {
-      "size": {
-        "__type__": "cc.Vec2",
-        "x": 175,
-        "y": 170
-      },
       "leftTop": {
         "__type__": "cc.Vec2",
-        "x": 30,
-        "y": 30
+        "x": 0.171429,
+        "y": 0.176471
       },
       "rightTop": {
         "__type__": "cc.Vec2",
-        "x": 30,
-        "y": 30
+        "x": 0.171429,
+        "y": 0.176471
       },
       "rightBottom": {
         "__type__": "cc.Vec2",
-        "x": 20,
-        "y": 20
+        "x": 0.114286,
+        "y": 0.117647
       },
       "leftBottom": {
         "__type__": "cc.Vec2",
-        "x": 30,
-        "y": 30
+        "x": 0.171429,
+        "y": 0.176471
       }
     }
   ]
-}
+}

+ 0 - 0
assets/lobbyRes/textures/lobby/img_red.png → assets/lobbyRes/public/img_red.png


+ 0 - 0
assets/lobbyRes/textures/lobby/img_red.png.meta → assets/lobbyRes/public/img_red.png.meta


+ 9 - 0
assets/lobbyRes/public/payments.meta

@@ -0,0 +1,9 @@
+{
+  "ver": "1.2.0",
+  "importer": "directory",
+  "imported": true,
+  "uuid": "b56196f4-17c9-4678-89c4-6e03fcf25a65",
+  "files": [],
+  "subMetas": {},
+  "userData": {}
+}

BIN
assets/lobbyRes/public/payments/paypal.png


+ 134 - 0
assets/lobbyRes/public/payments/paypal.png.meta

@@ -0,0 +1,134 @@
+{
+  "ver": "1.0.27",
+  "importer": "image",
+  "imported": true,
+  "uuid": "42498f09-d530-49f9-ab44-f45a4e77b53e",
+  "files": [
+    ".json",
+    ".png"
+  ],
+  "subMetas": {
+    "6c48a": {
+      "importer": "texture",
+      "uuid": "42498f09-d530-49f9-ab44-f45a4e77b53e@6c48a",
+      "displayName": "paypal",
+      "id": "6c48a",
+      "name": "texture",
+      "userData": {
+        "wrapModeS": "clamp-to-edge",
+        "wrapModeT": "clamp-to-edge",
+        "imageUuidOrDatabaseUri": "42498f09-d530-49f9-ab44-f45a4e77b53e",
+        "isUuid": true,
+        "visible": false,
+        "minfilter": "linear",
+        "magfilter": "linear",
+        "mipfilter": "none",
+        "anisotropy": 0
+      },
+      "ver": "1.0.22",
+      "imported": true,
+      "files": [
+        ".json"
+      ],
+      "subMetas": {}
+    },
+    "f9941": {
+      "importer": "sprite-frame",
+      "uuid": "42498f09-d530-49f9-ab44-f45a4e77b53e@f9941",
+      "displayName": "paypal",
+      "id": "f9941",
+      "name": "spriteFrame",
+      "userData": {
+        "trimThreshold": 1,
+        "rotated": false,
+        "offsetX": 0,
+        "offsetY": 0,
+        "trimX": 0,
+        "trimY": 0,
+        "width": 106,
+        "height": 28,
+        "rawWidth": 106,
+        "rawHeight": 28,
+        "borderTop": 0,
+        "borderBottom": 0,
+        "borderLeft": 0,
+        "borderRight": 0,
+        "packable": true,
+        "pixelsToUnit": 100,
+        "pivotX": 0.5,
+        "pivotY": 0.5,
+        "meshType": 0,
+        "vertices": {
+          "rawPosition": [
+            -53,
+            -14,
+            0,
+            53,
+            -14,
+            0,
+            -53,
+            14,
+            0,
+            53,
+            14,
+            0
+          ],
+          "indexes": [
+            0,
+            1,
+            2,
+            2,
+            1,
+            3
+          ],
+          "uv": [
+            0,
+            28,
+            106,
+            28,
+            0,
+            0,
+            106,
+            0
+          ],
+          "nuv": [
+            0,
+            0,
+            1,
+            0,
+            0,
+            1,
+            1,
+            1
+          ],
+          "minPos": [
+            -53,
+            -14,
+            0
+          ],
+          "maxPos": [
+            53,
+            14,
+            0
+          ]
+        },
+        "isUuid": true,
+        "imageUuidOrDatabaseUri": "42498f09-d530-49f9-ab44-f45a4e77b53e@6c48a",
+        "atlasUuid": "",
+        "trimType": "auto"
+      },
+      "ver": "1.0.12",
+      "imported": true,
+      "files": [
+        ".json"
+      ],
+      "subMetas": {}
+    }
+  },
+  "userData": {
+    "type": "sprite-frame",
+    "fixAlphaTransparencyArtifacts": false,
+    "hasAlpha": true,
+    "redirect": "42498f09-d530-49f9-ab44-f45a4e77b53e@6c48a"
+  }
+}

+ 5 - 5
assets/lobbyRes/scenes/Game.scene

@@ -78,7 +78,7 @@
     "_lpos": {
       "__type__": "cc.Vec3",
       "x": 812,
-      "y": 375,
+      "y": 375.00000000000006,
       "z": 1000
     },
     "_lrot": {
@@ -118,7 +118,7 @@
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