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- // Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
- //
- // You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
- // copy, modify, and distribute this software in source code or binary form for use
- // in connection with the web services and APIs provided by Facebook.
- //
- // As with any software that integrates with the Facebook platform, your use of
- // this software is subject to the Facebook Developer Principles and Policies
- // [http://developers.facebook.com/policy/]. This copyright notice shall be
- // included in all copies or substantial portions of the software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
- // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
- // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
- // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- #import <AVFoundation/AVFoundation.h>
- #import <FBSDKLoginKit/FBSDKLoginKit.h>
- #import <FBSDKShareKit/FBSDKShareKit-Swift.h>
- #import <FBSDKGamingServicesKit/FBSDKGamingServicesKit-Swift.h>
- extern const char* const FB_OBJECT_NAME;
- @interface FBUnityUtility : NSObject
- + (NSDictionary *)dictionaryFromKeys:(const char **)keys values:(const char **)vals length:(int)length;
- + (FBSDKGameRequestFilter)gameRequestFilterFromString:(NSString *)filter;
- + (FBSDKGameRequestActionType)gameRequestActionTypeFromString:(NSString *)actionType;
- + (void)sendCancelToUnity:(NSString *)unityMessage requestId:(int)requestId;
- + (void)sendErrorToUnity:(NSString *)unityMessage error:(NSError *)error requestId:(int)requestId;
- + (void)sendErrorToUnity:(NSString *)unityMessage errorMessage:(NSString *)errorMessage requestId:(int)requestId;
- + (void)sendMessageToUnity:(NSString *)unityMessage userData:(NSDictionary *)userData requestId:(int)requestId;
- + (NSString *)stringFromCString:(const char *)string;
- + (NSDictionary *)appLinkDataFromUrl:(NSURL *)url;
- + (NSDictionary *)getUserDataFromAccessToken:(FBSDKAccessToken *)token;
- @end
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