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- /*
- * ====================================================
- * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
- *
- * Developed at SunPro, a Sun Microsystems, Inc. business.
- * Permission to use, copy, modify, and distribute this
- * software is freely granted, provided that this notice
- * is preserved.
- * ====================================================
- */
- /*
- * from: @(#)fdlibm.h 5.1 93/09/24
- * $FreeBSD$
- */
- #ifndef _MATH_PRIVATE_H_
- #define _MATH_PRIVATE_H_
- #include <sys/types.h>
- #if HAVE_MACHINE_ENDIAN_H
- #include <machine/endian.h>
- #elif HAVE_SYS_ENDIAN_H && HOST_ANDROID
- /* Android unified headers don't have machine/endian.h */
- #include <sys/endian.h>
- #endif
- /*
- * The original fdlibm code used statements like:
- * n0 = ((*(int*)&one)>>29)^1; * index of high word *
- * ix0 = *(n0+(int*)&x); * high word of x *
- * ix1 = *((1-n0)+(int*)&x); * low word of x *
- * to dig two 32 bit words out of the 64 bit IEEE floating point
- * value. That is non-ANSI, and, moreover, the gcc instruction
- * scheduler gets it wrong. We instead use the following macros.
- * Unlike the original code, we determine the endianness at compile
- * time, not at run time; I don't see much benefit to selecting
- * endianness at run time.
- */
- /*
- * A union which permits us to convert between a double and two 32 bit
- * ints.
- */
- #ifdef __arm__
- #if defined(__VFP_FP__) || defined(__ARM_EABI__)
- #define IEEE_WORD_ORDER BYTE_ORDER
- #else
- #define IEEE_WORD_ORDER BIG_ENDIAN
- #endif
- #else /* __arm__ */
- #define IEEE_WORD_ORDER BYTE_ORDER
- #endif
- #if IEEE_WORD_ORDER == BIG_ENDIAN
- typedef union
- {
- double value;
- struct
- {
- u_int32_t msw;
- u_int32_t lsw;
- } parts;
- struct
- {
- u_int64_t w;
- } xparts;
- } ieee_double_shape_type;
- #endif
- #if IEEE_WORD_ORDER == LITTLE_ENDIAN
- typedef union
- {
- double value;
- struct
- {
- u_int32_t lsw;
- u_int32_t msw;
- } parts;
- struct
- {
- u_int64_t w;
- } xparts;
- } ieee_double_shape_type;
- #endif
- /* Get two 32 bit ints from a double. */
- #define EXTRACT_WORDS(ix0,ix1,d) \
- do { \
- ieee_double_shape_type ew_u; \
- ew_u.value = (d); \
- (ix0) = ew_u.parts.msw; \
- (ix1) = ew_u.parts.lsw; \
- } while (0)
- /* Get a 64-bit int from a double. */
- #define EXTRACT_WORD64(ix,d) \
- do { \
- ieee_double_shape_type ew_u; \
- ew_u.value = (d); \
- (ix) = ew_u.xparts.w; \
- } while (0)
- /* Get the more significant 32 bit int from a double. */
- #define GET_HIGH_WORD(i,d) \
- do { \
- ieee_double_shape_type gh_u; \
- gh_u.value = (d); \
- (i) = gh_u.parts.msw; \
- } while (0)
- /* Get the less significant 32 bit int from a double. */
- #define GET_LOW_WORD(i,d) \
- do { \
- ieee_double_shape_type gl_u; \
- gl_u.value = (d); \
- (i) = gl_u.parts.lsw; \
- } while (0)
- /* Set a double from two 32 bit ints. */
- #define INSERT_WORDS(d,ix0,ix1) \
- do { \
- ieee_double_shape_type iw_u; \
- iw_u.parts.msw = (ix0); \
- iw_u.parts.lsw = (ix1); \
- (d) = iw_u.value; \
- } while (0)
- /* Set a double from a 64-bit int. */
- #define INSERT_WORD64(d,ix) \
- do { \
- ieee_double_shape_type iw_u; \
- iw_u.xparts.w = (ix); \
- (d) = iw_u.value; \
- } while (0)
- /* Set the more significant 32 bits of a double from an int. */
- #define SET_HIGH_WORD(d,v) \
- do { \
- ieee_double_shape_type sh_u; \
- sh_u.value = (d); \
- sh_u.parts.msw = (v); \
- (d) = sh_u.value; \
- } while (0)
- /* Set the less significant 32 bits of a double from an int. */
- #define SET_LOW_WORD(d,v) \
- do { \
- ieee_double_shape_type sl_u; \
- sl_u.value = (d); \
- sl_u.parts.lsw = (v); \
- (d) = sl_u.value; \
- } while (0)
- /*
- * A union which permits us to convert between a float and a 32 bit
- * int.
- */
- typedef union
- {
- float value;
- /* FIXME: Assumes 32 bit int. */
- unsigned int word;
- } ieee_float_shape_type;
- /* Get a 32 bit int from a float. */
- #define GET_FLOAT_WORD(i,d) \
- do { \
- ieee_float_shape_type gf_u; \
- gf_u.value = (d); \
- (i) = gf_u.word; \
- } while (0)
- /* Set a float from a 32 bit int. */
- #define SET_FLOAT_WORD(d,i) \
- do { \
- ieee_float_shape_type sf_u; \
- sf_u.word = (i); \
- (d) = sf_u.value; \
- } while (0)
- /*
- * Get expsign and mantissa as 16 bit and 64 bit ints from an 80 bit long
- * double.
- */
- #define EXTRACT_LDBL80_WORDS(ix0,ix1,d) \
- do { \
- union IEEEl2bits ew_u; \
- ew_u.e = (d); \
- (ix0) = ew_u.xbits.expsign; \
- (ix1) = ew_u.xbits.man; \
- } while (0)
- /*
- * Get expsign and mantissa as one 16 bit and two 64 bit ints from a 128 bit
- * long double.
- */
- #define EXTRACT_LDBL128_WORDS(ix0,ix1,ix2,d) \
- do { \
- union IEEEl2bits ew_u; \
- ew_u.e = (d); \
- (ix0) = ew_u.xbits.expsign; \
- (ix1) = ew_u.xbits.manh; \
- (ix2) = ew_u.xbits.manl; \
- } while (0)
- /* Get expsign as a 16 bit int from a long double. */
- #define GET_LDBL_EXPSIGN(i,d) \
- do { \
- union IEEEl2bits ge_u; \
- ge_u.e = (d); \
- (i) = ge_u.xbits.expsign; \
- } while (0)
- /*
- * Set an 80 bit long double from a 16 bit int expsign and a 64 bit int
- * mantissa.
- */
- #define INSERT_LDBL80_WORDS(d,ix0,ix1) \
- do { \
- union IEEEl2bits iw_u; \
- iw_u.xbits.expsign = (ix0); \
- iw_u.xbits.man = (ix1); \
- (d) = iw_u.e; \
- } while (0)
- /*
- * Set a 128 bit long double from a 16 bit int expsign and two 64 bit ints
- * comprising the mantissa.
- */
- #define INSERT_LDBL128_WORDS(d,ix0,ix1,ix2) \
- do { \
- union IEEEl2bits iw_u; \
- iw_u.xbits.expsign = (ix0); \
- iw_u.xbits.manh = (ix1); \
- iw_u.xbits.manl = (ix2); \
- (d) = iw_u.e; \
- } while (0)
- /* Set expsign of a long double from a 16 bit int. */
- #define SET_LDBL_EXPSIGN(d,v) \
- do { \
- union IEEEl2bits se_u; \
- se_u.e = (d); \
- se_u.xbits.expsign = (v); \
- (d) = se_u.e; \
- } while (0)
- #ifdef __i386__
- /* Long double constants are broken on i386. */
- #define LD80C(m, ex, v) { \
- .xbits.man = __CONCAT(m, ULL), \
- .xbits.expsign = (0x3fff + (ex)) | ((v) < 0 ? 0x8000 : 0), \
- }
- #else
- /* The above works on non-i386 too, but we use this to check v. */
- #define LD80C(m, ex, v) { .e = (v), }
- #endif
- #ifdef FLT_EVAL_METHOD
- /*
- * Attempt to get strict C99 semantics for assignment with non-C99 compilers.
- */
- #if FLT_EVAL_METHOD == 0 || __GNUC__ == 0
- #define STRICT_ASSIGN(type, lval, rval) ((lval) = (rval))
- #else
- #define STRICT_ASSIGN(type, lval, rval) do { \
- volatile type __lval; \
- \
- if (sizeof(type) >= sizeof(long double)) \
- (lval) = (rval); \
- else { \
- __lval = (rval); \
- (lval) = __lval; \
- } \
- } while (0)
- #endif
- #endif /* FLT_EVAL_METHOD */
- /* Support switching the mode to FP_PE if necessary. */
- #if defined(__i386__) && !defined(NO_FPSETPREC)
- #define ENTERI() \
- long double __retval; \
- fp_prec_t __oprec; \
- \
- if ((__oprec = fpgetprec()) != FP_PE) \
- fpsetprec(FP_PE)
- #define RETURNI(x) do { \
- __retval = (x); \
- if (__oprec != FP_PE) \
- fpsetprec(__oprec); \
- RETURNF(__retval); \
- } while (0)
- #else
- #define ENTERI(x)
- #define RETURNI(x) RETURNF(x)
- #endif
- /* Default return statement if hack*_t() is not used. */
- #define RETURNF(v) return (v)
- /*
- * 2sum gives the same result as 2sumF without requiring |a| >= |b| or
- * a == 0, but is slower.
- */
- #define _2sum(a, b) do { \
- __typeof(a) __s, __w; \
- \
- __w = (a) + (b); \
- __s = __w - (a); \
- (b) = ((a) - (__w - __s)) + ((b) - __s); \
- (a) = __w; \
- } while (0)
- /*
- * 2sumF algorithm.
- *
- * "Normalize" the terms in the infinite-precision expression a + b for
- * the sum of 2 floating point values so that b is as small as possible
- * relative to 'a'. (The resulting 'a' is the value of the expression in
- * the same precision as 'a' and the resulting b is the rounding error.)
- * |a| must be >= |b| or 0, b's type must be no larger than 'a's type, and
- * exponent overflow or underflow must not occur. This uses a Theorem of
- * Dekker (1971). See Knuth (1981) 4.2.2 Theorem C. The name "TwoSum"
- * is apparently due to Skewchuk (1997).
- *
- * For this to always work, assignment of a + b to 'a' must not retain any
- * extra precision in a + b. This is required by C standards but broken
- * in many compilers. The brokenness cannot be worked around using
- * STRICT_ASSIGN() like we do elsewhere, since the efficiency of this
- * algorithm would be destroyed by non-null strict assignments. (The
- * compilers are correct to be broken -- the efficiency of all floating
- * point code calculations would be destroyed similarly if they forced the
- * conversions.)
- *
- * Fortunately, a case that works well can usually be arranged by building
- * any extra precision into the type of 'a' -- 'a' should have type float_t,
- * double_t or long double. b's type should be no larger than 'a's type.
- * Callers should use these types with scopes as large as possible, to
- * reduce their own extra-precision and efficiciency problems. In
- * particular, they shouldn't convert back and forth just to call here.
- */
- #ifdef DEBUG
- #define _2sumF(a, b) do { \
- __typeof(a) __w; \
- volatile __typeof(a) __ia, __ib, __r, __vw; \
- \
- __ia = (a); \
- __ib = (b); \
- assert(__ia == 0 || fabsl(__ia) >= fabsl(__ib)); \
- \
- __w = (a) + (b); \
- (b) = ((a) - __w) + (b); \
- (a) = __w; \
- \
- /* The next 2 assertions are weak if (a) is already long double. */ \
- assert((long double)__ia + __ib == (long double)(a) + (b)); \
- __vw = __ia + __ib; \
- __r = __ia - __vw; \
- __r += __ib; \
- assert(__vw == (a) && __r == (b)); \
- } while (0)
- #else /* !DEBUG */
- #define _2sumF(a, b) do { \
- __typeof(a) __w; \
- \
- __w = (a) + (b); \
- (b) = ((a) - __w) + (b); \
- (a) = __w; \
- } while (0)
- #endif /* DEBUG */
- /*
- * Set x += c, where x is represented in extra precision as a + b.
- * x must be sufficiently normalized and sufficiently larger than c,
- * and the result is then sufficiently normalized.
- *
- * The details of ordering are that |a| must be >= |c| (so that (a, c)
- * can be normalized without extra work to swap 'a' with c). The details of
- * the normalization are that b must be small relative to the normalized 'a'.
- * Normalization of (a, c) makes the normalized c tiny relative to the
- * normalized a, so b remains small relative to 'a' in the result. However,
- * b need not ever be tiny relative to 'a'. For example, b might be about
- * 2**20 times smaller than 'a' to give about 20 extra bits of precision.
- * That is usually enough, and adding c (which by normalization is about
- * 2**53 times smaller than a) cannot change b significantly. However,
- * cancellation of 'a' with c in normalization of (a, c) may reduce 'a'
- * significantly relative to b. The caller must ensure that significant
- * cancellation doesn't occur, either by having c of the same sign as 'a',
- * or by having |c| a few percent smaller than |a|. Pre-normalization of
- * (a, b) may help.
- *
- * This is is a variant of an algorithm of Kahan (see Knuth (1981) 4.2.2
- * exercise 19). We gain considerable efficiency by requiring the terms to
- * be sufficiently normalized and sufficiently increasing.
- */
- #define _3sumF(a, b, c) do { \
- __typeof(a) __tmp; \
- \
- __tmp = (c); \
- _2sumF(__tmp, (a)); \
- (b) += (a); \
- (a) = __tmp; \
- } while (0)
- /*
- * Common routine to process the arguments to nan(), nanf(), and nanl().
- */
- void _scan_nan(uint32_t *__words, int __num_words, const char *__s);
- #ifdef _COMPLEX_H
- /*
- * C99 specifies that complex numbers have the same representation as
- * an array of two elements, where the first element is the real part
- * and the second element is the imaginary part.
- */
- typedef union {
- float complex f;
- float a[2];
- } float_complex;
- typedef union {
- double complex f;
- double a[2];
- } double_complex;
- typedef union {
- long double complex f;
- long double a[2];
- } long_double_complex;
- #define REALPART(z) ((z).a[0])
- #define IMAGPART(z) ((z).a[1])
- /*
- * Inline functions that can be used to construct complex values.
- *
- * The C99 standard intends x+I*y to be used for this, but x+I*y is
- * currently unusable in general since gcc introduces many overflow,
- * underflow, sign and efficiency bugs by rewriting I*y as
- * (0.0+I)*(y+0.0*I) and laboriously computing the full complex product.
- * In particular, I*Inf is corrupted to NaN+I*Inf, and I*-0 is corrupted
- * to -0.0+I*0.0.
- */
- static __inline float complex
- cpackf(float x, float y)
- {
- float_complex z;
- REALPART(z) = x;
- IMAGPART(z) = y;
- return (z.f);
- }
- static __inline double complex
- cpack(double x, double y)
- {
- double_complex z;
- REALPART(z) = x;
- IMAGPART(z) = y;
- return (z.f);
- }
- static __inline long double complex
- cpackl(long double x, long double y)
- {
- long_double_complex z;
- REALPART(z) = x;
- IMAGPART(z) = y;
- return (z.f);
- }
- #endif /* _COMPLEX_H */
-
- #ifdef __GNUCLIKE_ASM
- /* Asm versions of some functions. */
- #ifdef __amd64__
- static __inline int
- irint(double x)
- {
- int n;
- asm("cvtsd2si %1,%0" : "=r" (n) : "x" (x));
- return (n);
- }
- #define HAVE_EFFICIENT_IRINT
- #endif
- #ifdef __i386__
- static __inline int
- irint(double x)
- {
- int n;
- asm("fistl %0" : "=m" (n) : "t" (x));
- return (n);
- }
- #define HAVE_EFFICIENT_IRINT
- #endif
- #if defined(__amd64__) || defined(__i386__)
- static __inline int
- irintl(long double x)
- {
- int n;
- asm("fistl %0" : "=m" (n) : "t" (x));
- return (n);
- }
- #define HAVE_EFFICIENT_IRINTL
- #endif
- #endif /* __GNUCLIKE_ASM */
- #ifdef DEBUG
- #if defined(__amd64__) || defined(__i386__)
- #define breakpoint() asm("int $3")
- #else
- #include <signal.h>
- #define breakpoint() raise(SIGTRAP)
- #endif
- #endif
- /* Write a pari script to test things externally. */
- #ifdef DOPRINT
- #include <stdio.h>
- #ifndef DOPRINT_SWIZZLE
- #define DOPRINT_SWIZZLE 0
- #endif
- #ifdef DOPRINT_LD80
- #define DOPRINT_START(xp) do { \
- uint64_t __lx; \
- uint16_t __hx; \
- \
- /* Hack to give more-problematic args. */ \
- EXTRACT_LDBL80_WORDS(__hx, __lx, *xp); \
- __lx ^= DOPRINT_SWIZZLE; \
- INSERT_LDBL80_WORDS(*xp, __hx, __lx); \
- printf("x = %.21Lg; ", (long double)*xp); \
- } while (0)
- #define DOPRINT_END1(v) \
- printf("y = %.21Lg; z = 0; show(x, y, z);\n", (long double)(v))
- #define DOPRINT_END2(hi, lo) \
- printf("y = %.21Lg; z = %.21Lg; show(x, y, z);\n", \
- (long double)(hi), (long double)(lo))
- #elif defined(DOPRINT_D64)
- #define DOPRINT_START(xp) do { \
- uint32_t __hx, __lx; \
- \
- EXTRACT_WORDS(__hx, __lx, *xp); \
- __lx ^= DOPRINT_SWIZZLE; \
- INSERT_WORDS(*xp, __hx, __lx); \
- printf("x = %.21Lg; ", (long double)*xp); \
- } while (0)
- #define DOPRINT_END1(v) \
- printf("y = %.21Lg; z = 0; show(x, y, z);\n", (long double)(v))
- #define DOPRINT_END2(hi, lo) \
- printf("y = %.21Lg; z = %.21Lg; show(x, y, z);\n", \
- (long double)(hi), (long double)(lo))
- #elif defined(DOPRINT_F32)
- #define DOPRINT_START(xp) do { \
- uint32_t __hx; \
- \
- GET_FLOAT_WORD(__hx, *xp); \
- __hx ^= DOPRINT_SWIZZLE; \
- SET_FLOAT_WORD(*xp, __hx); \
- printf("x = %.21Lg; ", (long double)*xp); \
- } while (0)
- #define DOPRINT_END1(v) \
- printf("y = %.21Lg; z = 0; show(x, y, z);\n", (long double)(v))
- #define DOPRINT_END2(hi, lo) \
- printf("y = %.21Lg; z = %.21Lg; show(x, y, z);\n", \
- (long double)(hi), (long double)(lo))
- #else /* !DOPRINT_LD80 && !DOPRINT_D64 (LD128 only) */
- #ifndef DOPRINT_SWIZZLE_HIGH
- #define DOPRINT_SWIZZLE_HIGH 0
- #endif
- #define DOPRINT_START(xp) do { \
- uint64_t __lx, __llx; \
- uint16_t __hx; \
- \
- EXTRACT_LDBL128_WORDS(__hx, __lx, __llx, *xp); \
- __llx ^= DOPRINT_SWIZZLE; \
- __lx ^= DOPRINT_SWIZZLE_HIGH; \
- INSERT_LDBL128_WORDS(*xp, __hx, __lx, __llx); \
- printf("x = %.36Lg; ", (long double)*xp); \
- } while (0)
- #define DOPRINT_END1(v) \
- printf("y = %.36Lg; z = 0; show(x, y, z);\n", (long double)(v))
- #define DOPRINT_END2(hi, lo) \
- printf("y = %.36Lg; z = %.36Lg; show(x, y, z);\n", \
- (long double)(hi), (long double)(lo))
- #endif /* DOPRINT_LD80 */
- #else /* !DOPRINT */
- #define DOPRINT_START(xp)
- #define DOPRINT_END1(v)
- #define DOPRINT_END2(hi, lo)
- #endif /* DOPRINT */
- #define RETURNP(x) do { \
- DOPRINT_END1(x); \
- RETURNF(x); \
- } while (0)
- #define RETURNPI(x) do { \
- DOPRINT_END1(x); \
- RETURNI(x); \
- } while (0)
- #define RETURN2P(x, y) do { \
- DOPRINT_END2((x), (y)); \
- RETURNF((x) + (y)); \
- } while (0)
- #define RETURN2PI(x, y) do { \
- DOPRINT_END2((x), (y)); \
- RETURNI((x) + (y)); \
- } while (0)
- #ifdef STRUCT_RETURN
- #define RETURNSP(rp) do { \
- if (!(rp)->lo_set) \
- RETURNP((rp)->hi); \
- RETURN2P((rp)->hi, (rp)->lo); \
- } while (0)
- #define RETURNSPI(rp) do { \
- if (!(rp)->lo_set) \
- RETURNPI((rp)->hi); \
- RETURN2PI((rp)->hi, (rp)->lo); \
- } while (0)
- #endif
- #define SUM2P(x, y) ({ \
- const __typeof (x) __x = (x); \
- const __typeof (y) __y = (y); \
- \
- DOPRINT_END2(__x, __y); \
- __x + __y; \
- })
- /*
- * ieee style elementary functions
- *
- * We rename functions here to improve other sources' diffability
- * against fdlibm.
- */
- #define __ieee754_sqrt sqrt
- #define __ieee754_acos acos
- #define __ieee754_acosh acosh
- #define __ieee754_log log
- #define __ieee754_log2 log2
- #define __ieee754_atanh atanh
- #define __ieee754_asin asin
- #define __ieee754_atan2 atan2
- #define __ieee754_exp exp
- #define __ieee754_cosh cosh
- #define __ieee754_fmod fmod
- #define __ieee754_pow pow
- #define __ieee754_lgamma lgamma
- #define __ieee754_gamma gamma
- #define __ieee754_lgamma_r lgamma_r
- #define __ieee754_gamma_r gamma_r
- #define __ieee754_log10 log10
- #define __ieee754_sinh sinh
- #define __ieee754_hypot hypot
- #define __ieee754_j0 j0
- #define __ieee754_j1 j1
- #define __ieee754_y0 y0
- #define __ieee754_y1 y1
- #define __ieee754_jn jn
- #define __ieee754_yn yn
- #define __ieee754_remainder remainder
- #define __ieee754_scalb scalb
- #define __ieee754_sqrtf sqrtf
- #define __ieee754_acosf acosf
- #define __ieee754_acoshf acoshf
- #define __ieee754_logf logf
- #define __ieee754_atanhf atanhf
- #define __ieee754_asinf asinf
- #define __ieee754_atan2f atan2f
- #define __ieee754_expf expf
- #define __ieee754_coshf coshf
- #define __ieee754_fmodf fmodf
- #define __ieee754_powf powf
- #define __ieee754_lgammaf lgammaf
- #define __ieee754_gammaf gammaf
- #define __ieee754_lgammaf_r lgammaf_r
- #define __ieee754_gammaf_r gammaf_r
- #define __ieee754_log10f log10f
- #define __ieee754_log2f log2f
- #define __ieee754_sinhf sinhf
- #define __ieee754_hypotf hypotf
- #define __ieee754_j0f j0f
- #define __ieee754_j1f j1f
- #define __ieee754_y0f y0f
- #define __ieee754_y1f y1f
- #define __ieee754_jnf jnf
- #define __ieee754_ynf ynf
- #define __ieee754_remainderf remainderf
- #define __ieee754_scalbf scalbf
- /* fdlibm kernel function */
- int __kernel_rem_pio2(double*,double*,int,int,int);
- /* double precision kernel functions */
- #ifndef INLINE_REM_PIO2
- int __ieee754_rem_pio2(double,double*);
- #endif
- double __kernel_sin(double,double,int);
- double __kernel_cos(double,double);
- double __kernel_tan(double,double,int);
- double __ldexp_exp(double,int);
- #ifdef _COMPLEX_H
- double complex __ldexp_cexp(double complex,int);
- #endif
- /* float precision kernel functions */
- #ifndef INLINE_REM_PIO2F
- int __ieee754_rem_pio2f(float,double*);
- #endif
- #ifndef INLINE_KERNEL_SINDF
- float __kernel_sindf(double);
- #endif
- #ifndef INLINE_KERNEL_COSDF
- float __kernel_cosdf(double);
- #endif
- #ifndef INLINE_KERNEL_TANDF
- float __kernel_tandf(double,int);
- #endif
- float __ldexp_expf(float,int);
- #ifdef _COMPLEX_H
- float complex __ldexp_cexpf(float complex,int);
- #endif
- /* long double precision kernel functions */
- long double __kernel_sinl(long double, long double, int);
- long double __kernel_cosl(long double, long double);
- long double __kernel_tanl(long double, long double, int);
- #endif /* !_MATH_PRIVATE_H_ */
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