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- #pragma once
- #include <type_traits>
- #include <algorithm>
- namespace baselib
- {
- BASELIB_CPP_INTERFACE
- {
- // Baselib fallback allocator implementation with baselib allocators method coverage.
- // If the `Primary` allocator fail to allocate the request it's passed to the `Fallback` Allocator.
- //
- // The fallback allocator purpose is to provide a template for implementation using an allocator composition approach.
- // While providing for the baselib allocators interface(s), it's not intended to be a turn-key, general purpose solution, but rather
- // act as a template building block for derived allocators which may extend, add or ignore methods for specific needs.
- //
- // As a rule of thumb, Both Primary and Secondary allocator method calls may fail depending on their specific implementation.
- // What (if any) action is to be taken in such cases is intentionally left to be implemented by the derived class.
- //
- template<class Primary, class Fallback>
- class fallback_allocator : protected Primary, protected Fallback
- {
- public:
- // Allocations are guaranteed to always be aligned to at least the value of `alignment`
- // Alignment is the minimal value of Primary and Fallback allocator alignment, which is what can be guaranteed.
- static constexpr unsigned alignment = (Primary::alignment < Fallback::alignment) ? Primary::alignment : Fallback::alignment;
- // Allocates a memory block large enough to hold `size` number of bytes.
- //
- // \returns Address to memory block of allocated memory or nullptr if allocation failed.
- void* allocate(size_t size)
- {
- void *ptr = Primary::allocate(size);
- if (ptr == nullptr)
- ptr = Fallback::allocate(size);
- return ptr;
- }
- // Reallocates previously allocated or reallocated memory block pointer reference `ptr` from `old_size` to `new_size` number of bytes.
- // Reallocation will fail if the ownership of the new allocation can't be preserved.
- //
- // \returns Address to memory block of reallocated memory or nullptr if reallocation failed.
- void* reallocate(void* ptr, size_t old_size, size_t new_size)
- {
- if (Primary::owns(ptr, old_size))
- return Primary::reallocate(ptr, old_size, new_size);
- return Fallback::reallocate(ptr, old_size, new_size);
- }
- // Deallocates memory block previously allocated or reallocated with `size` pointed to by `ptr`.
- //
- // \returns True if the operation was successful.
- bool deallocate(void* ptr, size_t size)
- {
- if (Primary::owns(ptr, size))
- return Primary::deallocate(ptr, size);
- return Fallback::deallocate(ptr, size);
- }
- // Calculate optimal allocation size of the primary allocator given `size`.
- //
- // \returns Optimal size of the primary allocator when allocating memory given `size`.
- constexpr size_t optimal_size(size_t size) const
- {
- return Primary::optimal_size(size);
- }
- // Checks for the ownership allocation given `ptr` and `size`
- // It is implementation defined if either or both of `ptr` and `size` are considered to determine ownership.
- //
- // \returns True if the primary allocator owns the allocation.
- bool owns(const void* ptr, size_t size) const
- {
- return Primary::owns(ptr, size);
- }
- };
- }
- }
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