/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As with any software that integrates with the Facebook platform, your use of * this software is subject to the Facebook Developer Principles and Policies * [http://developers.facebook.com/policy/]. This copyright notice shall be * included in all copies or substantial portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ import FBSDKCoreKit import FBSDKGamingServicesKit import Foundation /// An internal class for fetching tournament objects. @objcMembers public final class FBSDKTournamentUpdater: NSObject { public override init() { super.init() } /** Updates the given tournament with the given score - Parameter tournamentID: The ID of the tournament you want to update - Parameter score: The new score to update within the tournament - Parameter completionHandler: The caller's completion handler to invoke once the graph request is complete. Completes with `true` if successful. */ public func update( tournamentID: String, score: Int, completionHandler: @escaping (Bool, Error?) -> Void ) { guard !tournamentID.isEmpty else { return completionHandler(false, TournamentUpdaterError.invalidTournamentID) } TournamentUpdater() .update(tournamentID: tournamentID, score: score) { result in switch result { case let .success(success): completionHandler(success, nil) case let .failure(error): completionHandler(false, error) } } } /** Updates the given tournament with the given score - Parameter tournament: The tournament you want to update - Parameter score: The new score to update within the tournament - Parameter completionHandler: The caller's completion handler to invoke once the graph request is complete. Completes with `true` if successful. */ public func update( tournament: FBSDKTournament, score: Int, completionHandler: @escaping (Bool, Error?) -> Void ) { update(tournamentID: tournament.identifier, score: score, completionHandler: completionHandler) } }